Difference between revisions of "Upcoming Release"

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'''0.5.8'''
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{{engine}}
  
''Last Updated: 23/11/2013''
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'''''0.8.9'''''
  
* Implemented net.lugdunon.ui.achievements.panel.SummaryPanel. Shows current progress, total achievement points earned, and lists the last 5 achievements.
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* Added a new game server: alesia.lugdunon.net. This new server will be replacing alpha.lugdunon.net in the default server list and is located in the Netherlands, hopefully helping to mitigate lag for European players.
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''Last Updated: 07/07/2019''
* Added location (as country code) to servers in the server listing.
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* Added icon support (to differentiate causes) for statistics list items.
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* Fixed an issue with reporting count in non-stackable items in the ItemRemovedMetric.
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* DrinkUsedMetric will now only be reported if player is refreshing a party member.
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* FoodUsedMetric will now only be reported if player is feeding a party member.
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Mods altered in this update:
* Added a "Combat" achievement category.
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* Added a "You Died" achievement.
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* Added a "Kill 25 NPCs" achievement.
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* Added a "Kill 25 PCs" achievement.
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* Added net.lugdunon.state.metric.combat.PCSlainMetric.
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Server mods altered in this update:
* Added net.lugdunon.state.metric.combat.PlayerDeathMetric.
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* Added net.lugdunon.state.achievement.combat.NPCKillAchievement.
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* Added net.lugdunon.state.achievement.combat.PCKillAchievement.
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* Added net.lugdunon.state.achievement.combat.PlayerDeathAchievement.
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* Added net.lugdunon.state.metric.Metric.prototype.hasChildren(data) to the client-side API.
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/etc files altered in this update:
* Added red, orange, and plain skull icons.
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* Implemented the Statistics panel in the Achievements UI.
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* Added game.getAdvancement(achievementId) to the client-side API.
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* Added net.lugdunon.state.metric.Metric to the client-side code base.
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* Added net.lugdunon.state.metric.action.DrinkConsumedMetric to the client-side code base.
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Release Notes:
* Added net.lugdunon.state.metric.action.DrinkUsedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.action.FoodConsumedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.action.FoodUsedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the client-side code base.
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[[Category:Releases|Upcoming Release]]
* Added net.lugdunon.state.metric.advancement.AdvancementLostMetric to the client-side code base.
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* Added net.lugdunon.state.metric.combat.NPCSlainMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemCraftedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemGatheredMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemLootedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemMovedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemPlacedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemReceivedMetric to the client-side code base.
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* Added net.lugdunon.state.metric.item.ItemRemovedMetric to the client-side code base.
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* Changed out symbols font for a better one.
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* Added a new REST API system for the server-side. This is an extendable and full-featured system that will allow the game client and other sources to query and modify various aspects of the game state.
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* Added net.lugdunon.state.World.processRESTRequest(String context, HttpServletRequest request) to the server-side code base. This method is called when the AssetServer encounters a REST API call and returns a JSONObject.
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* Added net.lugdunon.rest.core.RESTHandler to the server-side code base.
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* Added net.lugdunon.rest.core.player.PlayerAchievementsHandler to the server-side code base.
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* Added net.lugdunon.rest.core.player.PlayerMetricsHandler to the server-side code base.
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* Added etc/restHandlers.json to the default world definition.
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* Added net.lugdunon.ui.Dialog.wait() to client-side API. This dialog shows a cycling load bar to indicate that there is currently an operation of unknown duration taking place.
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* Added net.lugdunon.ui.icon.AchievementsIcon to the client-side code base. This icon button will show achievements UI for the current player.
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* Achievements UI now contains support to display the achievements and statistics for any player, using the new player achievements and metrics REST APIs.
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* Added net.lugdunon.state.metric.Metrics.getMetricsClasses() to the server-side API.
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* Implemented the net.lugdunon.ui.achievements.AchievementsDialog.
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* Added net.lugdunon.ui.achievements.panel.BasePanel to the client-side code base.
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* Added net.lugdunon.ui.achievements.panel.CategoryPanel to the client-side code base.
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* Added net.lugdunon.ui.achievements.panel.StatisticsPanel to the client-side code base.
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* Added net.lugdunon.ui.achievements.panel.SummaryPanel to the client-side code base.
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* Added a 'spring into existence' effect for live log frame items.
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* Added Date.toDDMMYYYYString() to client-side API.
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* Added game.achievementCategories, game.achievementCategoryIds, game.achievementCategoryLength to client-side code base.
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* Added net.lugdunon.state.achievement.AchievementCategory to server-side code base.
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* Added net.lugdunon.state.achievement.AchievementCategories to server-side code base.
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* Added etc/achievementCategories.json to the default world definition.
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* Added net.lugdunon.state.World.getAchievementCategories() to the server-side API.
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* Added net.lugdunon.state.mod.Mod.listAchievementCategoryIds() to the server-side API.
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* Added net.lugdunon.state.mod.Mod.getAchievementCategory(String achievementCategoryId) to the server-side API.
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* Added net.lugdunon.state.mod.Mod.hasAchievementCategory(String achievementCategoryId) to the server-side API.
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* Added achievement indicator UI as a live log frame element.
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* Added net.lugdunon.ui.Console.prototype.addToLiveLogFrame(el) to client-side UI.
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* Added net.lugdunon.ui.achievements.AchievementsDialog to client-side code base.
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* Added net.lugdunon.ui.achievements.AchievementsDialog.showAchievement(achievement) to client-side API.
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* Added game.achievements and game.achievementIds to the client-side API.
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* net.lugdunon.command.core.ConnectToServerCommand now sends the achievements available on the server to the client upon initial connect.
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* Completed the net.lugdunon.state.achievement.BaseAchievement client-side implementation.
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* Notification of achievement award is now sent via the chat/console log.
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* Added net.lugdunon.state.metric.advancement.AdvancementLostMetric.
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* Added new achievement: "Get Crafty" for learning a crafting discipline.
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* Added new achievement: "Don't Stop Believin'" for becoming a journeyman in a crafting discipline.
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* Added new achievement: "Mastercrafty" for becoming a master in a crafting discipline.
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* Added Array.first() and Array.last() to client-side API.
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* Added achievements.json to world defaults.
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* Added net.lugdunon.command.core.player.PlayerAchievementCommand.
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* Added net.lugdunon.state.achievement.AchievementDefinitions to the server-side code base.
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* Added net.lugdunon.state.achievement.BaseAchievement to the code base.
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* Added net.lugdunon.state.achievement.InitialLearnCraftAchievement to the code base.
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* Added net.lugdunon.state.World.getAchievementDefinitions() to server-side API.
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* Added net.lugdunon.state.mod.Mod.listAchievementDefIds() to server-side API.
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* Added net.lugdunon.state.mod.Mod.getAchievementDef(String achievementId) to server-side API.
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* Added net.lugdunon.state.mod.Mod.hasAchievementDef(String achievementId) to server-side API.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.ACHIEVEMENT_UNAWARDED.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(String achievementId) to the server-side API.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(String achievementId) to the server-side API.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.listAwardedAchievements() to the server-side API.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(achievementId,ts) to the client-side API.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.listAchievementsAwarded() to the client-side API.
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* Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(achievementId) to the client-side API.
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* Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the server-side code base.
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* Added support for server logging client's http user agent.
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Latest revision as of 15:14, 7 July 2019

Engine Content: This information applies to the engine and therefore to all servers.

0.8.9


Last Updated: 07/07/2019



Mods altered in this update:



Server mods altered in this update:



/etc files altered in this update:



Release Notes: