Difference between revisions of "Upcoming Release"
From LugdunonWiki
Line 1: | Line 1: | ||
'''0.5.8''' | '''0.5.8''' | ||
− | ''Last Updated: | + | ''Last Updated: 22/11/2013'' |
+ | * Added a new game server: alesia.lugdunon.net. This new server will be replacing alpha.lugdunon.net in the default server list and is located in the Netherlands, hopefully helping to mitigate lag for European players. | ||
+ | * Added location (as country code) to servers in the server listing. | ||
+ | * Added icon support (to differentiate causes) for statistics list items. | ||
+ | * Fixed an issue with reporting count in non-stackable items in the ItemRemovedMetric. | ||
+ | * DrinkUsedMetric will now only be reported if player is refreshing a party member. | ||
+ | * FoodUsedMetric will now only be reported if player is feeding a party member. | ||
+ | * Added a "Combat" achievement category. | ||
+ | * Added a "You Died" achievement. | ||
+ | * Added a "Kill 25 NPCs" achievement. | ||
+ | * Added a "Kill 25 PCs" achievement. | ||
+ | * Added net.lugdunon.state.metric.combat.PCSlainMetric. | ||
+ | * Added net.lugdunon.state.metric.combat.PlayerDeathMetric. | ||
+ | * Added net.lugdunon.state.achievement.combat.NPCKillAchievement. | ||
+ | * Added net.lugdunon.state.achievement.combat.PCKillAchievement. | ||
+ | * Added net.lugdunon.state.achievement.combat.PlayerDeathAchievement. | ||
+ | * Added net.lugdunon.state.metric.Metric.prototype.hasChildren(data) to the client-side API. | ||
+ | * Added red, orange, and plain skull icons. | ||
* Implemented the Statistics panel in the Achievements UI. | * Implemented the Statistics panel in the Achievements UI. | ||
* Added game.getAdvancement(achievementId) to the client-side API. | * Added game.getAdvancement(achievementId) to the client-side API. |
Revision as of 04:31, 22 November 2013
0.5.8
Last Updated: 22/11/2013
- Added a new game server: alesia.lugdunon.net. This new server will be replacing alpha.lugdunon.net in the default server list and is located in the Netherlands, hopefully helping to mitigate lag for European players.
- Added location (as country code) to servers in the server listing.
- Added icon support (to differentiate causes) for statistics list items.
- Fixed an issue with reporting count in non-stackable items in the ItemRemovedMetric.
- DrinkUsedMetric will now only be reported if player is refreshing a party member.
- FoodUsedMetric will now only be reported if player is feeding a party member.
- Added a "Combat" achievement category.
- Added a "You Died" achievement.
- Added a "Kill 25 NPCs" achievement.
- Added a "Kill 25 PCs" achievement.
- Added net.lugdunon.state.metric.combat.PCSlainMetric.
- Added net.lugdunon.state.metric.combat.PlayerDeathMetric.
- Added net.lugdunon.state.achievement.combat.NPCKillAchievement.
- Added net.lugdunon.state.achievement.combat.PCKillAchievement.
- Added net.lugdunon.state.achievement.combat.PlayerDeathAchievement.
- Added net.lugdunon.state.metric.Metric.prototype.hasChildren(data) to the client-side API.
- Added red, orange, and plain skull icons.
- Implemented the Statistics panel in the Achievements UI.
- Added game.getAdvancement(achievementId) to the client-side API.
- Added net.lugdunon.state.metric.Metric to the client-side code base.
- Added net.lugdunon.state.metric.action.DrinkConsumedMetric to the client-side code base.
- Added net.lugdunon.state.metric.action.DrinkUsedMetric to the client-side code base.
- Added net.lugdunon.state.metric.action.FoodConsumedMetric to the client-side code base.
- Added net.lugdunon.state.metric.action.FoodUsedMetric to the client-side code base.
- Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the client-side code base.
- Added net.lugdunon.state.metric.advancement.AdvancementLostMetric to the client-side code base.
- Added net.lugdunon.state.metric.combat.NPCSlainMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemCraftedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemGatheredMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemLootedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemMovedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemPlacedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemReceivedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemRemovedMetric to the client-side code base.
- Changed out symbols font for a better one.
- Added a new REST API system for the server-side. This is an extendable and full-featured system that will allow the game client and other sources to query and modify various aspects of the game state.
- Added net.lugdunon.state.World.processRESTRequest(String context, HttpServletRequest request) to the server-side code base. This method is called when the AssetServer encounters a REST API call and returns a JSONObject.
- Added net.lugdunon.rest.core.RESTHandler to the server-side code base.
- Added net.lugdunon.rest.core.player.PlayerAchievementsHandler to the server-side code base.
- Added net.lugdunon.rest.core.player.PlayerMetricsHandler to the server-side code base.
- Added etc/restHandlers.json to the default world definition.
- Added net.lugdunon.ui.Dialog.wait() to client-side API. This dialog shows a cycling load bar to indicate that there is currently an operation of unknown duration taking place.
- Added net.lugdunon.ui.icon.AchievementsIcon to the client-side code base. This icon button will show achievements UI for the current player.
- Achievements UI now contains support to display the achievements and statistics for any player, using the new player achievements and metrics REST APIs.
- Added net.lugdunon.state.metric.Metrics.getMetricsClasses() to the server-side API.
- Implemented the net.lugdunon.ui.achievements.AchievementsDialog.
- Added net.lugdunon.ui.achievements.panel.BasePanel to the client-side code base.
- Added net.lugdunon.ui.achievements.panel.CategoryPanel to the client-side code base.
- Added net.lugdunon.ui.achievements.panel.StatisticsPanel to the client-side code base.
- Added net.lugdunon.ui.achievements.panel.SummaryPanel to the client-side code base.
- Added a 'spring into existence' effect for live log frame items.
- Added Date.toDDMMYYYYString() to client-side API.
- Added game.achievementCategories, game.achievementCategoryIds, game.achievementCategoryLength to client-side code base.
- Added net.lugdunon.state.achievement.AchievementCategory to server-side code base.
- Added net.lugdunon.state.achievement.AchievementCategories to server-side code base.
- Added etc/achievementCategories.json to the default world definition.
- Added net.lugdunon.state.World.getAchievementCategories() to the server-side API.
- Added net.lugdunon.state.mod.Mod.listAchievementCategoryIds() to the server-side API.
- Added net.lugdunon.state.mod.Mod.getAchievementCategory(String achievementCategoryId) to the server-side API.
- Added net.lugdunon.state.mod.Mod.hasAchievementCategory(String achievementCategoryId) to the server-side API.
- Added achievement indicator UI as a live log frame element.
- Added net.lugdunon.ui.Console.prototype.addToLiveLogFrame(el) to client-side UI.
- Added net.lugdunon.ui.achievements.AchievementsDialog to client-side code base.
- Added net.lugdunon.ui.achievements.AchievementsDialog.showAchievement(achievement) to client-side API.
- Added game.achievements and game.achievementIds to the client-side API.
- net.lugdunon.command.core.ConnectToServerCommand now sends the achievements available on the server to the client upon initial connect.
- Completed the net.lugdunon.state.achievement.BaseAchievement client-side implementation.
- Notification of achievement award is now sent via the chat/console log.
- Added net.lugdunon.state.metric.advancement.AdvancementLostMetric.
- Added new achievement: "Get Crafty" for learning a crafting discipline.
- Added new achievement: "Don't Stop Believin'" for becoming a journeyman in a crafting discipline.
- Added new achievement: "Mastercrafty" for becoming a master in a crafting discipline.
- Added Array.first() and Array.last() to client-side API.
- Added achievements.json to world defaults.
- Added net.lugdunon.command.core.player.PlayerAchievementCommand.
- Added net.lugdunon.state.achievement.AchievementDefinitions to the server-side code base.
- Added net.lugdunon.state.achievement.BaseAchievement to the code base.
- Added net.lugdunon.state.achievement.InitialLearnCraftAchievement to the code base.
- Added net.lugdunon.state.World.getAchievementDefinitions() to server-side API.
- Added net.lugdunon.state.mod.Mod.listAchievementDefIds() to server-side API.
- Added net.lugdunon.state.mod.Mod.getAchievementDef(String achievementId) to server-side API.
- Added net.lugdunon.state.mod.Mod.hasAchievementDef(String achievementId) to server-side API.
- Added net.lugdunon.state.character.advancement.ICharacterStats.ACHIEVEMENT_UNAWARDED.
- Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(String achievementId) to the server-side API.
- Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(String achievementId) to the server-side API.
- Added net.lugdunon.state.character.advancement.ICharacterStats.listAwardedAchievements() to the server-side API.
- Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(achievementId,ts) to the client-side API.
- Added net.lugdunon.state.character.advancement.ICharacterStats.listAchievementsAwarded() to the client-side API.
- Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(achievementId) to the client-side API.
- Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the server-side code base.
- Added support for server logging client's http user agent.