Difference between revisions of "Upcoming Release"
From LugdunonWiki
Line 2: | Line 2: | ||
− | ''Last Updated: | + | ''Last Updated: 31/01/2014'' |
/etc files altered in this update: | /etc files altered in this update: | ||
− | + | *temBaseCosts.json | |
+ | *items.json | ||
+ | *recipes.json | ||
Release Notes: | Release Notes: | ||
+ | *Fixed an issue that was causing erroneous keybound event triggers after command console was focused. | ||
+ | *Added debug server jar option to build. Deployed debug jar to bibracte in order to investigate server hang issue. | ||
+ | *net.lugdunon.input.keybind.console.ConsoleFocusKeybinding fireImmediately set to true. | ||
+ | *net.lugdunon.input.keybind.console.ConsoleFocusWithCommandKeybinding fireImmediately set to true. | ||
+ | *Changed net.lugdunon.state.character.movement.free.FreeDirectionalMovement to calculate interpolation based on tile traversal constant + latency instead of a running avg of tile transition response times. | ||
+ | *Fixed an issue that was causing CommandRequests built on IServerInvokedCommand and IManagementInvokedCommand instances to incorrectly report the opCode as 0. | ||
+ | *Added the ability for individual commands to override the default command complete threshold. | ||
+ | *Added net.lugdunon.command.Command.getCommandCompletionThreshold() to server-side API. | ||
+ | *Added net.lugdunon.command.CommandRequest.getCommandCompletionThreshold() to server-side API. | ||
+ | *Added net.lugdunon.state.World.saveAccounts() to server-side API. | ||
+ | *net.lugdunon.state.World.saveState() now saves all account states (including active characters) as well. | ||
+ | *Increased all pigment base costs from 5c to 1s. | ||
+ | *Added red, orange, yellow, green, blue, and violet glass pane items and recipes. | ||
+ | *Added red, orange, yellow, green, blue, and violet wall sconce items and recipes. | ||
+ | *Added red, orange, yellow, green, blue, and violet streelamp items and recipes. | ||
+ | *Fixed a misalignment with the violet streetlamp tileset. | ||
*Prefer MP3 over OGG. | *Prefer MP3 over OGG. |
Revision as of 04:35, 31 January 2014
0.5.14
Last Updated: 31/01/2014
/etc files altered in this update:
- temBaseCosts.json
- items.json
- recipes.json
Release Notes:
- Fixed an issue that was causing erroneous keybound event triggers after command console was focused.
- Added debug server jar option to build. Deployed debug jar to bibracte in order to investigate server hang issue.
- net.lugdunon.input.keybind.console.ConsoleFocusKeybinding fireImmediately set to true.
- net.lugdunon.input.keybind.console.ConsoleFocusWithCommandKeybinding fireImmediately set to true.
- Changed net.lugdunon.state.character.movement.free.FreeDirectionalMovement to calculate interpolation based on tile traversal constant + latency instead of a running avg of tile transition response times.
- Fixed an issue that was causing CommandRequests built on IServerInvokedCommand and IManagementInvokedCommand instances to incorrectly report the opCode as 0.
- Added the ability for individual commands to override the default command complete threshold.
- Added net.lugdunon.command.Command.getCommandCompletionThreshold() to server-side API.
- Added net.lugdunon.command.CommandRequest.getCommandCompletionThreshold() to server-side API.
- Added net.lugdunon.state.World.saveAccounts() to server-side API.
- net.lugdunon.state.World.saveState() now saves all account states (including active characters) as well.
- Increased all pigment base costs from 5c to 1s.
- Added red, orange, yellow, green, blue, and violet glass pane items and recipes.
- Added red, orange, yellow, green, blue, and violet wall sconce items and recipes.
- Added red, orange, yellow, green, blue, and violet streelamp items and recipes.
- Fixed a misalignment with the violet streetlamp tileset.
- Prefer MP3 over OGG.