Difference between revisions of "Upcoming Release"
From LugdunonWiki
(Replaced content with "{{engine}} '''''0.8.1''''' ''Last Updated: 07/13/2015'' Mods altered in this update: Server mods altered in this update: /etc files altered in this update: R...") |
|||
Line 4: | Line 4: | ||
− | ''Last Updated: | + | ''Last Updated: 09/26/2015'' |
Mods altered in this update: | Mods altered in this update: | ||
− | + | *net.lugdunon.world.tupelo.tui | |
+ | *net.lugdunon.world.clover.tui | ||
Server mods altered in this update: | Server mods altered in this update: | ||
− | + | *net.lugdunon.server.worldgen.procedural | |
+ | *net.lugdunon.server.worldgen.defaults | ||
/etc files altered in this update: | /etc files altered in this update: | ||
− | + | *items.json | |
+ | *npcs.json | ||
Release Notes: | Release Notes: | ||
+ | *net.lugdunon.server.worldgen.procedural 0.0.2 -> 0.0.4 | ||
+ | *net.lugdunon.server.worldgen.defaults 0.0.8 -> 0.0.10 | ||
+ | *net.lugdunon.world.tupelo.tui 0.0.6 -> 0.0.7 | ||
+ | *net.lugdunon.world.clover.tui 0.0.5 -> 0.0.6 | ||
+ | *client.web 0.8.0.1 -> 0.8.1 | ||
+ | *server 0.8.0.2 -> 0.8.1 | ||
+ | *client 0.2.5 -> 0.3.0 | ||
+ | *Fixed an issue with health change event occurring while client is still loading. | ||
+ | *Fixed an issue with player zoning into the void caused by incorrect instance id mapping when new instance created. | ||
+ | *Fixed an issue with client hanging in Safari on initial load. | ||
+ | *Fixed an issue with invalid pathing not correctly terminating. | ||
+ | *Added Namespace. isMobile() to the client-side API. | ||
+ | *Added Namespace. isSafari() to the client-side API. | ||
+ | *Added Namespace. isChrome() to the client-side API. | ||
+ | *Added Namespace. isFirefox() to the client-side API. | ||
+ | *Added Namespace. isIE() to the client-side API. | ||
+ | *Fixed another tile mapping (bottom-left obtuse). | ||
+ | *Flowers and trees can be dug up again. | ||
+ | *Campfires can be used as a cooking crafting station again. | ||
+ | *Buckets of water will again put out campfires. | ||
+ | *Hammer and anvil crafting station recipe now requires a stone hammer in place of steel. This remove the circular dependency / deadlock condition. | ||
+ | *Items.json set as overwriteable. | ||
+ | *Added 32 and 64 bit options for linux and windows server / client builds. | ||
+ | *Updated standalone client to current version of CEF / jCEF, which has greatly improved stability. | ||
+ | *Added palette index indicator. | ||
+ | *Added middling and strong zombie melee attacks. | ||
+ | *Added three new NPC definitions: Lowlands, Midlands, and Highlands Troglodytes. Each of these is capable of several different appearances, chosen at random on spawn. | ||
+ | *Skeleton spawns in caverns have been replaced with the appropriate level troglodyte. | ||
+ | *Client code refactored to account for new jCEF API. | ||
+ | *Added support for name templates in the NPC editor. | ||
+ | *NPC definitions can now contain multiple appearance def, which are chosen randomly at NPC instantiation. | ||
+ | *Underscore '_' is now a valid character for NPC names. | ||
+ | *Broad spectrum color picker now shows an indicator of the current color's location if the current color is represented in the broad spectrum map. | ||
+ | *Added net.lugdunon.state.character.Character.getAppearanceDefs() to the server-side API. | ||
+ | *Added net.lugdunon.state.character.CharacterSerializer.PROPS_FLAG. | ||
+ | *Added net.lugdunon.state.character.CharacterSerializer. APPEARANCES_FLAG. | ||
+ | *Added net.lugdunon.state.character.CharacterSerializer. NAME_TEMPLATE_FLAG. | ||
+ | *Added net.lugdunon.state.character.NonPlayerCharacter.getNameTemplate() to the server-side API. | ||
+ | *Added net.lugdunon.character.Character.setAppearanceDefs(appearanceDefs) to the client-side API. | ||
+ | *Added net.lugdunon.character.CharacterSerializer.getAppearance(res) to the client-side API. | ||
+ | *Added net.lugdunon.states.character.options.NameOption.nameGenerationReturned(success,name) to the client-side API. | ||
+ | *Added net.lugdunon.ui.color.BroadSpectrumColorPicker.updateIndicator(rgb) to the client-side API. | ||
+ | *Added Namespace. getQSParams() to the client-side API. | ||
+ | *Added Namespace. getQSParam(key) to the client-side API. | ||
[[Category:Releases|Upcoming Release]] | [[Category:Releases|Upcoming Release]] |
Revision as of 02:15, 27 September 2015
|
0.8.1
Last Updated: 09/26/2015
Mods altered in this update:
- net.lugdunon.world.tupelo.tui
- net.lugdunon.world.clover.tui
Server mods altered in this update:
- net.lugdunon.server.worldgen.procedural
- net.lugdunon.server.worldgen.defaults
/etc files altered in this update:
- items.json
- npcs.json
Release Notes:
- net.lugdunon.server.worldgen.procedural 0.0.2 -> 0.0.4
- net.lugdunon.server.worldgen.defaults 0.0.8 -> 0.0.10
- net.lugdunon.world.tupelo.tui 0.0.6 -> 0.0.7
- net.lugdunon.world.clover.tui 0.0.5 -> 0.0.6
- client.web 0.8.0.1 -> 0.8.1
- server 0.8.0.2 -> 0.8.1
- client 0.2.5 -> 0.3.0
- Fixed an issue with health change event occurring while client is still loading.
- Fixed an issue with player zoning into the void caused by incorrect instance id mapping when new instance created.
- Fixed an issue with client hanging in Safari on initial load.
- Fixed an issue with invalid pathing not correctly terminating.
- Added Namespace. isMobile() to the client-side API.
- Added Namespace. isSafari() to the client-side API.
- Added Namespace. isChrome() to the client-side API.
- Added Namespace. isFirefox() to the client-side API.
- Added Namespace. isIE() to the client-side API.
- Fixed another tile mapping (bottom-left obtuse).
- Flowers and trees can be dug up again.
- Campfires can be used as a cooking crafting station again.
- Buckets of water will again put out campfires.
- Hammer and anvil crafting station recipe now requires a stone hammer in place of steel. This remove the circular dependency / deadlock condition.
- Items.json set as overwriteable.
- Added 32 and 64 bit options for linux and windows server / client builds.
- Updated standalone client to current version of CEF / jCEF, which has greatly improved stability.
- Added palette index indicator.
- Added middling and strong zombie melee attacks.
- Added three new NPC definitions: Lowlands, Midlands, and Highlands Troglodytes. Each of these is capable of several different appearances, chosen at random on spawn.
- Skeleton spawns in caverns have been replaced with the appropriate level troglodyte.
- Client code refactored to account for new jCEF API.
- Added support for name templates in the NPC editor.
- NPC definitions can now contain multiple appearance def, which are chosen randomly at NPC instantiation.
- Underscore '_' is now a valid character for NPC names.
- Broad spectrum color picker now shows an indicator of the current color's location if the current color is represented in the broad spectrum map.
- Added net.lugdunon.state.character.Character.getAppearanceDefs() to the server-side API.
- Added net.lugdunon.state.character.CharacterSerializer.PROPS_FLAG.
- Added net.lugdunon.state.character.CharacterSerializer. APPEARANCES_FLAG.
- Added net.lugdunon.state.character.CharacterSerializer. NAME_TEMPLATE_FLAG.
- Added net.lugdunon.state.character.NonPlayerCharacter.getNameTemplate() to the server-side API.
- Added net.lugdunon.character.Character.setAppearanceDefs(appearanceDefs) to the client-side API.
- Added net.lugdunon.character.CharacterSerializer.getAppearance(res) to the client-side API.
- Added net.lugdunon.states.character.options.NameOption.nameGenerationReturned(success,name) to the client-side API.
- Added net.lugdunon.ui.color.BroadSpectrumColorPicker.updateIndicator(rgb) to the client-side API.
- Added Namespace. getQSParams() to the client-side API.
- Added Namespace. getQSParam(key) to the client-side API.