Difference between revisions of "Upcoming Release"

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(Replaced content with "{{engine}} '''''0.8.2''''' ''Last Updated: 10/11/2015'' Mods altered in this update: Server mods altered in this update: /etc files altered in this update: R...")
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''Last Updated: 10/11/2015''
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''Last Updated: 10/13/2015''
  
  
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Server mods altered in this update:
 
Server mods altered in this update:
 
+
*net.lugdunon.server.worldgen.procedural
  
  
 
/etc files altered in this update:
 
/etc files altered in this update:
 
+
*items.json
  
  
 
Release Notes:
 
Release Notes:
 +
*Added mobile repository and committed initial content.
 +
*Added apps in iTunes Connect for iOS and MacOS clients.
 +
*Added app in Google Play for Android client.
 +
*Fixed audio temporarily (i.e. disabled) for mobile.
 +
*Added support for placeable item phasing. This allows for placeable items to appear differently (phased) depending on the player who views them.
 +
*All Shipwrecked Cargo in the procedural world are 'one use' per account. Meaning that a Shipwrecked Cargo item will disappear for all characters on an account once one character on that account has looted it.
 +
*Added 'actingCharacterOnly' boolean property for RemovePlaceableItemCommand. If true and properties also contains a player character, then the placeable item is only removed from that player's client.'
 +
*Added net.lugdunon.io.Hashable to the server-side code base.
 +
*Added net.lugdunon.io.HashableToString to the server-side code base.
 +
*Added net.lugdunon.state.item.phasing.IPhasingStrategy to the server-side code base
 +
*Added net.lugdunon.state.item.phasing.OnePerAccountPhasingStrategy to the server-side code base
 +
*Added net.lugdunon.state.item.phasing.OnePerCharacterPhasingStrategy to the server-side code base.
 +
*Added net.lugdunon.world.Tileset.getTilesetInfoHash() to the server-side api.
 +
*Added net.lugdunon.state.item.PlaceableItemInstance.phase(PlayerCharacter pc) to the server-side api.
 +
*Added net.lugdunon.state.item.PlaceableItemInstance.getPhasedState(PlayerCharacter pc) to the server-side api.
 +
*Added net.lugdunon.state.item.Item.getPhasingStrategy() to the server-side api.
 +
*Added phasingState (java implementation class) property to the item definition json.
 
[[Category:Releases|Upcoming Release]]
 
[[Category:Releases|Upcoming Release]]

Revision as of 02:32, 14 October 2015

Engine Content: This information applies to the engine and therefore to all servers.

0.8.2


Last Updated: 10/13/2015


Mods altered in this update:


Server mods altered in this update:

  • net.lugdunon.server.worldgen.procedural


/etc files altered in this update:

  • items.json


Release Notes:

  • Added mobile repository and committed initial content.
  • Added apps in iTunes Connect for iOS and MacOS clients.
  • Added app in Google Play for Android client.
  • Fixed audio temporarily (i.e. disabled) for mobile.
  • Added support for placeable item phasing. This allows for placeable items to appear differently (phased) depending on the player who views them.
  • All Shipwrecked Cargo in the procedural world are 'one use' per account. Meaning that a Shipwrecked Cargo item will disappear for all characters on an account once one character on that account has looted it.
  • Added 'actingCharacterOnly' boolean property for RemovePlaceableItemCommand. If true and properties also contains a player character, then the placeable item is only removed from that player's client.'
  • Added net.lugdunon.io.Hashable to the server-side code base.
  • Added net.lugdunon.io.HashableToString to the server-side code base.
  • Added net.lugdunon.state.item.phasing.IPhasingStrategy to the server-side code base
  • Added net.lugdunon.state.item.phasing.OnePerAccountPhasingStrategy to the server-side code base
  • Added net.lugdunon.state.item.phasing.OnePerCharacterPhasingStrategy to the server-side code base.
  • Added net.lugdunon.world.Tileset.getTilesetInfoHash() to the server-side api.
  • Added net.lugdunon.state.item.PlaceableItemInstance.phase(PlayerCharacter pc) to the server-side api.
  • Added net.lugdunon.state.item.PlaceableItemInstance.getPhasedState(PlayerCharacter pc) to the server-side api.
  • Added net.lugdunon.state.item.Item.getPhasingStrategy() to the server-side api.
  • Added phasingState (java implementation class) property to the item definition json.