Difference between revisions of "How to GM"
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==Crafting Recipes== | ==Crafting Recipes== |
Revision as of 22:20, 14 October 2013
Contents |
Introduction
As a Game Master you have direct control, from the game client, of a growing number of elements in the game world. The aim is to make creating that world as easy and as enjoyable as possible, and hopefully this document will give you the knowledge needed to go forth and create engaging worlds to immerse your players in. The server’s super-user (defined in server.cfg) as well as other GMs can grant or revoke GM status from other players using the /gm command. For obvious reasons the server’s super-user cannot have their GM status revoked.
Currently GMs can edit the following aspects of the game from within the game client itself:
- Terrain layers, via the terrain painting tools.
- Terrain elevation, via the terrain elevation tool.
- Placeable items.
- Placeable item configuration, via the configuration tool.
- Spawn points.
- Total NPCs allowed at once.
- Spawn radius.
- Individual NPC respawn rate.
- Immediate spawn flag.
- NPC types allowed at spawn, as well as their probability of spawning in relation to other NPC types allowed at this spawn point.
- Spawn points.
- Signs.
- Edit sign content (same as using a charcoal artist’s set in play mode).
- NPC templates, create and edit existing.
- Crafting recipes, create and edit existing.
In the future, GMs will have access to additional in-game editors. Currently all of these features but the last two are available and editable if you have access to the server-side file system and a basic understanding of the JSON data format. A few of the editors planned currently are:
- Advancements.
- Items.
- Placeable items.
- NPC behaviors (AI).
- NPC equipment and weapons / attacks.
- NPC drops.
- Quests.
Terrain and Placeable Items
Terrain, elevation and placeable items are what give the world structure and define the physical spaces in which your players will go about their in-game lives. The following video provides a brief overview of the GM UI, as well as how to edit terrain and placeable objects. Future videos will examine the other aspects of in-game editing.
Placeable Item Configuration
Certain placeable items, such as signs and NPC spawn points can be ‘configured’ using a special tool. This tool resembles a hammer and its tooltip reads ‘Configure Placeable’.
If an item has properties that are configurable, the hammer icon will show when moused over with the configure tool selected. To pull up whatever configure UI is available for that particular placeable, simply click the placeable instance with the configure tool selected.