Difference between revisions of "Upcoming Release"
From LugdunonWiki
(Replaced content with "'''0.5.10''' ''Last Updated: 12/12/2013''") |
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'''0.5.10''' | '''0.5.10''' | ||
− | ''Last Updated: | + | ''Last Updated: 17/12/2013'' |
+ | |||
+ | * Fixed an issue with input registering button down states incorrectly when the cursor leaves the main game area. | ||
+ | * Fixed the wording several icon detail texts. | ||
+ | * Initial work on the mail system is complete. | ||
+ | * Initial work on adding currency is complete. | ||
+ | * Added net.lugdunon.state.currency.Currency classes to both client and server-side. Currency currently is represented as three standard coins denominations (gold, silver, and copper) with each denomination equal to 100 of its immediate lesser denomination. | ||
+ | * Added a currency property to net.lugdunon.character.Character. | ||
+ | * Added net.lugdunon.character.CharacterSerializer.CURRENCY_FLAG. | ||
+ | * Added net.lugdunon.state.mail.Mail classes to both client and server-side. | ||
+ | * Added net.lugdunon.state.mail.MailBox to client-side codebase. | ||
+ | * Added net.lugdunon.ui.mail.MailDialog to client-side codebase. | ||
+ | * Added net.lugdunon.ui.icon.MailIcon to client-side codebase. | ||
+ | * Added a mail icon to net.lugdunon.states.ActionBarGameState. | ||
+ | * Added net.lugdunon.util.EventProducer to client-side codebase. | ||
+ | * Added msToTimeString parameter to Number.msToTimeString(). Optional. If omitted, 2 is used as the default value. | ||
+ | * Added game.mailbox to client-side API. | ||
+ | * LoadCharacterCommand now sends initial mailbox data. | ||
+ | * Added net.lugdunon.state.mail.IMailListener to server-side codebase. | ||
+ | * Added net.lugdunon.state.mail.MailCache to server-side codebase. | ||
+ | * Added World.getMailCache() to the server-side API. | ||
+ | * Added World.saveMailCache() to the server-side API. | ||
+ | * Fixed the regen stage 2 and 3 advancement effect values to match the description. | ||
+ | * Added etc/mailCache.json. | ||
+ | * Fixed the etc/manifest.json key for AUD:MUSIC.TRIP.TO.NORFOLK. | ||
+ | * Added ITEM_PAGE_SCRIVEN, ITEM_SCROLL_BLANK, ITEM_ENVELOPE_OPEN, ITEM_ENVELOPE_CLOSED icons. |
Revision as of 05:16, 17 December 2013
0.5.10
Last Updated: 17/12/2013
- Fixed an issue with input registering button down states incorrectly when the cursor leaves the main game area.
- Fixed the wording several icon detail texts.
- Initial work on the mail system is complete.
- Initial work on adding currency is complete.
- Added net.lugdunon.state.currency.Currency classes to both client and server-side. Currency currently is represented as three standard coins denominations (gold, silver, and copper) with each denomination equal to 100 of its immediate lesser denomination.
- Added a currency property to net.lugdunon.character.Character.
- Added net.lugdunon.character.CharacterSerializer.CURRENCY_FLAG.
- Added net.lugdunon.state.mail.Mail classes to both client and server-side.
- Added net.lugdunon.state.mail.MailBox to client-side codebase.
- Added net.lugdunon.ui.mail.MailDialog to client-side codebase.
- Added net.lugdunon.ui.icon.MailIcon to client-side codebase.
- Added a mail icon to net.lugdunon.states.ActionBarGameState.
- Added net.lugdunon.util.EventProducer to client-side codebase.
- Added msToTimeString parameter to Number.msToTimeString(). Optional. If omitted, 2 is used as the default value.
- Added game.mailbox to client-side API.
- LoadCharacterCommand now sends initial mailbox data.
- Added net.lugdunon.state.mail.IMailListener to server-side codebase.
- Added net.lugdunon.state.mail.MailCache to server-side codebase.
- Added World.getMailCache() to the server-side API.
- Added World.saveMailCache() to the server-side API.
- Fixed the regen stage 2 and 3 advancement effect values to match the description.
- Added etc/mailCache.json.
- Fixed the etc/manifest.json key for AUD:MUSIC.TRIP.TO.NORFOLK.
- Added ITEM_PAGE_SCRIVEN, ITEM_SCROLL_BLANK, ITEM_ENVELOPE_OPEN, ITEM_ENVELOPE_CLOSED icons.