Difference between revisions of "Upcoming Release"

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{{engine}}
 
{{engine}}
  
'''''0.8.0'''''
+
'''''0.8.8'''''
 +
 
 +
 
 +
''Last Updated: 28/06/2018''
  
  
''Last Updated: 07/10/2015''
 
  
  
 
Mods altered in this update:
 
Mods altered in this update:
* net.lugdunon.currency.gsc
+
 
* net.lugdunon.world.clover.tui
+
 
* net.lugdunon.world.tupelo.tui
+
* net.lugdunon.world.clover.sprite
+
* net.lugdunon.world.defaults.character
+
* net.lugdunon.world.defaults.compendium
+
* net.lugdunon.world.defaults.environment
+
  
  
 
Server mods altered in this update:
 
Server mods altered in this update:
* net.lugdunon.server.worldgen.defaults
+
 
* net.lugdunon.server.worldgen.procedural
+
 
  
  
 
/etc files altered in this update:
 
/etc files altered in this update:
* areaOfEffectDefinitions.json
+
 
* commands.json
+
 
* items.json
+
* itemBaseCosts.json
+
* nonPlayerCharacterNamesList.json
+
* npcs.json
+
* recipes.json
+
  
  
 
Release Notes:
 
Release Notes:
* net.lugdunon.world.clover.tui 0.0.4 -> 0.0.5
+
 
* net.lugdunon.world.tupelo.tui 0.0.5 -> 0.0.6
+
 
* net.lugdunon.world.clover.sprite 0.0.2 -> 0.0.3
+
 
* net.lugdunon.world.defaults.compendium 0.0.3 -> 0.0.4
+
* net.lugdunon.world.defaults.character 0.0.3 -> 0.0.4
+
* net.lugdunon.world.defaults.environment 0.0.3 -> 0.0.4
+
* net.lugdunon.currency.gsc 0.0.2 -> 0.0.3
+
* net.lugdunon.server.worldgen.defaults 0.0.6 -> 0.0.7
+
* net.lugdunon.server.worldgen.procedural 0.0.1 -> 0.0.2
+
* lugdunon-server 0.7.2 -> 0.8.0
+
* lugdunon-client-web 0.7.2 -> 0.8.0
+
* lugdunon-client 0.2.3 -> 0.2.4
+
* Rats are now capable of attack, and grant experience when slain.
+
* Streetlamps are now configurable with the wrench.
+
* Added a minimum planting radius property to placeable items. Defines the minimum safe distance for when an item is placed programmatically.
+
* Added a tent placeable item, instance template, and recipe. This will allow players a much lower barrier of entry to creating housing.
+
* Added a mistletoe item. Rarely harvested from a mature oak tree with a scythe. This item currently has no uses.
+
* Added CORE.ELECTRIFRY.LEVEL.ONE area of effect for use with the new Electrifier tinkered item.
+
* Flowers and trees now have layer restrictions (Dirt, Grass, and Snow).
+
* Arcane Reliquaries now require less energy to harvest.
+
* Fixed an issue that was causing bridges to not expire when destroyed.
+
* Added stone fencing (item, and recipe).
+
* Added stone gates (item, and recipe).
+
* Added a Bronze Rod item and recipe.
+
* Added a Bronze Sheet item and recipe.
+
* Added a Bronze Horn item and recipe.
+
* Added a Gold Rod item and recipe.
+
* Added a Gold Sheet item and recipe.
+
* Added a Rat Bite NPC attack.
+
* Added a new tinkered item and recipe in 4 grades (copper, bronze, iron, and gold) called an Arc-Powered Loot Siphon. This item serves as a container and when powered, will suck up loot from NPCs that have been slain by the environment.
+
* Added a new tinkered item and recipe called an Arc-Powered Electrifier. This item, when powered, will caused an AOE air-based damage pulse to all NPCs nearby.
+
* Added a 'stealth' version of the Arc-Powered Electrifier. Functions exactly the same as the regular electrifrier, but is undetectable by players other than the owner.
+
* Arc switches and pressure-plates are now capable of switching up to 5 inputs to their respective outputs.
+
* Arc-stabilized teleporters now have a proper description.
+
* Added net.lugdunon.state.item.arc.handler.matter.LootSiphonMatterArcHandler.
+
* Added net.lugdunon.state.item.arc.handler.ElectrifryerArcHandler.
+
* Added net.lugdunon.state.item.lootConsumer.ILootConsumer to the server-side code base.
+
* Added net.lugdunon.state.item.lootConsumer.LootSiphonLootConsumer to the server-side code base.
+
* Added net.lugdunon.state.item.manifestation.LootSiphonManifestationHandler.
+
* Added net.lugdunon.state.item.tooltip.LootSiphonTooltipExtension to the client-side code base.
+
* Added SPRITE.EFFECTS.AIR.ELECTRIFRY.BASE image asset.
+
* Added SPRITE.EFFECTS.LIGHT.HOLYFIRE.BASE image asset.
+
* Added EFFECTS.AIR.ELECTRIFRY sprite asset.
+
* Added EFFECTS.LIGHT.HOLYFIRE sprite asset.
+
* Added a dungeon item indicator icon (for items used in procedurally generated dungeons).
+
* Added /ip/ REST service to the auth server for retrieving a client's externally accessible ip address.
+
* Added total activated accounts to the /fullReport auth server REST service.
+
* Created API to allow for currency to be easily converted to and from currency items.
+
* Added net.lugdunon.state.currency.ICurrency.toItems() to the server-side API.
+
* Added net.lugdunon.state.currency.ICurrency.fromItems(List<ItemInstance> value) to the server-side API.
+
* Implemented new currency API changes in GSC Currency
+
* Updated logging to include "craftingRecipeLearned" filter in net.lugdunon.world.defaults.compendium.craftingRecipes.command.PlayerLearnCraftingRecipeCommand.
+
* Added world property "default.compendium.crafting.recipe.easy.mode.enable". When set to true, players are no longer required to 'learn' a crafting recipe before it is examinable in the Compendium Lugus.
+
* Updated logging to include "experienceGained" filter in net.lugdunon.world.defaults.character.DefaultCharacterStats.
+
* Updated logging to include "achievement" filter in net.lugdunon.world.defaults.character.DefaultCharacterStats.
+
* Changed a recharging error console.log() statement to Namespace.warn() in net.lugdunon.world.defaults.character.DefaultCharacterStats.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.world.defaults.environment.command.SetDateCommand.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.world.defaults.environment.command.SetTimeOfDayCommand.
+
* Added net.lugdunon.command.core.logging.ClientLogCommand to introduce the ability for clients to log messages to the server as part of the logging overhaul.
+
* Added net.lugdunon.command.core.console.GetPropertyCommand to allow clients to query server or world property values from the server.
+
* Added logging support to net.lugdunon.server.worldgen.defaults.DefaultWorldGen.
+
* Fixed an issue in net.lugdunon.states.tiledGame.PointerInputEvent that was allowing quest interaction with dead NPCs.
+
* Fixed an issue in net.lugdunon.ui.advancements.AdvancementsDialog that was causing advancement icons to not display in the standalone client.
+
* Fixed an issue in net.lugdunon.util.Color that could result in improperly formatted color strings.
+
* Fixed an issue in Namespace.instanceOf that could result in improper return values.
+
* Chat filtering implemented. Players can now filter out messages that they deem unimportant, lessening the clutter in the client log.
+
* Logging statements in net.lugdunon.command.core.console.HelpConsoleCommand updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.command.core.Command updated to reflect new filtering argument.
+
* net.lugdunon.command.core.ConnectToServerCommand updated to initialize logging handlers, and logging level specified by the server.
+
* net.lugdunon.command.core.ConnectToServerCommand updated to initialize and register all available chat filters.
+
* Logging statements in net.lugdunon.command.core.ErrorCommand updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.command.Client updated to reflect new filtering argument.
+
* net.lugdunon.commandCilent updated to use new remote ip sensing REST service now available on the auth server.
+
* Logging statements in net.lugdunon.input.GamePad updated to reflect new filtering argument.
+
* Currency instantiation in net.lugdunon.state.mail.Mail updated to use the server's specific currency implementation.
+
* Logging statements in net.lugdunon.states.list.ServerList updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.states.ActionBarGameState updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.ui.achievements.AchievementsDialog updated to reflect new filtering argument.
+
* Added net.lugdunon.ui.dialog.WaitWithLogDialog. This provides the template for a wait dialog that also incorporates a logging frame.
+
* Logging statements in net.lugdunon.ui.icon.MailIcon updated to reflect new filtering argument.
+
* Updated net.lugdunon.ui.inventory.sub.Container to support loot siphons.
+
* Logging statements in net.lugdunon.ui.recipe.RecipeEditorDialog updated to reflect new filtering argument.
+
* Added net.lugdunon.ui.settingsMenu.settings.ChatFilterSetting. This provides the UI for players to enable or disable the various available chat filters.
+
* Logging statements in net.lugdunon.ui.ActionButton updated to reflect new filtering argument.
+
* Added net.lugdunon.ui.Console.isChatFilteredOn(filterMode) to the client-side API.
+
* Added filterMode argument to net.lugdunon.ui.Console.log(msg,color,filterMode,foreign,showMissedOnly) in the client-side API.
+
* Client live log messages now use a more optimized method of fading out.
+
* net.lugdunon.ui.Dialog now properly sets empty content.
+
* Added net.lugdunon.ui.Dialog.waitWithLog(title,context,callback) to the client-side API.
+
* Added closeDelegate argument to net.lugdunon.ui.Dialog.smallDialog(title,w,h,closeDelegate) in the client-side API. Close delegates need to implement an onclose(dialogueId) function.
+
* Logging statements in net.lugdunon.ui.Modifiers updated to reflect new filtering argument.
+
* Added net.lugdunon.util.logging.LoggingHandler to the client-side code base. Serves as the 'interface' for custom client logging handlers.
+
* Added net.lugdunon.util.logging.ConsoleLoggingHandler to the client-side code base. Implements logging to the browser's debug console.
+
* Logging statements in net.lugdunon.util.Color updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.util.GraphicContextExtensions updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.Game updated to reflect new filtering argument.
+
* Namespace library updated to implement new logging / logging handlers implementation.
+
* Added Namespace.cssRuleForClass(className,rule) to the client-side API. This function will return the value of a css rule defined for a given css class name.
+
* Standalone client process now supports customer REST handlers.
+
* Standalone client process /updateClientProgress/ REST call. Provides progressive status updates to web client on client update.
+
* Standalone client process /createWorldProgress/ REST call. Provides progressive status updates to web client on new world creation.
+
* Added net.lugdunon.client.command.rest.IClientCommandRESTHandler to the server-side code base.
+
* Added net.lugdunon.client.command.Request to the server-side code base.
+
* Changed net.lugdunon.client.command.CommandBridge.initRes(Request request,OutputStream response,int status) from protected to public in the server-side API.
+
* Changed net.lugdunon.client.command.CommandBridge.initRes(Request request,OutputStream response,int status,String contentType) from protected to public in the server-side API.
+
* Added net.lugdunon.client.runner.ClientUpdateRunner.getLogEntries() to the server-side API.
+
* Added net.lugdunon.client.runner.WorldGeneratorRunner.getLogEntries() to the server-side API.
+
* net.lugdunon.client.util.WebClient now supports svg files.
+
* Updated logging to include "currency" filter in net.lugdunon.command.console.gm.AlterCurrencyCommand.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.command.console.gm.BlacklistCommand.
+
* Logging statements in net.lugdunon.command.console.gm.BlacklistCommand updated to reflect new filtering argument.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.command.console.gm.GameModeCommand.
+
* Logging statements in net.lugdunon.command.console.gm.GiveItemCommand updated to reflect new filtering argument.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.command.console.gm.GmCommand.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.command.console.gm.KickCommand.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.command.console.gm.SetMOTDCommand.
+
* Logging statements in net.lugdunon.command.console.gm.ShutdownCommand updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.command.console.gm.WaypointCommand updated to reflect new filtering argument.
+
* Updated logging to include "gmNotification" filter in net.lugdunon.command.console.gm.WhitelistCommand.
+
* Logging statements in net.lugdunon.command.console.gm.WhitelistCommand updated to reflect new filtering argument.
+
* net.lugdunon.command.console.ConsoleCommand now adds a new incoming request to the request queue instead of handling processing directly.
+
* Logging statements in net.lugdunon.command.console.DebugCommand updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.command.console.EmoteConsoleCommand updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.command.console.FriendCommand updated to reflect new filtering argument.
+
* Added net.lugdunon.command.console.GetPropertyCommand. Provides a method for the client to query server or world properties.
+
* Logging statements in net.lugdunon.command.console.ListOnlineCharactersCommand updated to reflect new filtering argument.
+
* Updated logging to include "ooc" filter in net.lugdunon.command.console.OOCConsoleCommand.
+
* Updated logging to include "partyStatus" filter in net.lugdunon.command.console.PartyCommand.
+
* Logging statements in net.lugdunon.command.console.PlayedCommand updated to reflect new filtering argument.
+
* Updated logging to include "say" filter in net.lugdunon.command.console.SayCommand.
+
* Logging statements in net.lugdunon.command.console.TellCommand updated to reflect new filtering argument.
+
* Updated logging to include "yell" filter in net.lugdunon.command.console.YellCommand.
+
* Added filterMode property to the net.lugdunon.command.console.LogConsoleCommand.
+
* net.lugdunon.command.UpdateUserDefinedDataCommand now re/inits lootConsumer implementation when UDD is updated.
+
* Added dungeon item support to net.lugdunon.command.AssignItemCommand.
+
* Updated logging to include "inventory" filter in net.lugdunon.command.AssignItemCommand.
+
* Added dungeon item support to net.lugdunon.command.CraftItemCommand.
+
* Added dungeon item support to net.lugdunon.command.MoveInventoryItemCommand.
+
* Added net.lugdunon.command.core.logging.ClientLogCommand. This is the core mechanism for enabling clients to log their events to the server.
+
* Updated net.lugdunon.command.core.play.ExtinguishFireCommand to include support for dungeon items.
+
* Updated net.lugdunon.command.core.play.FillBucketCommand to include support for dungeon items.
+
* Updated net.lugdunon.command.core.play.FillMugCommand to include support for dungeon items.
+
* Logging statements in net.lugdunon.command.core.play.SetHomeCommand updated to reflect new filtering argument.
+
* Updated net.lugdunon.command.core.play.SplitPairedItemCommand to include support for dungeon items.
+
* Updated net.lugdunon.command.core.play.UseShearsCommand to include support for dungeon items.
+
* Fixed a typo in net.lugdunon.command.core.player.ApplyEffectCommand.getName().
+
* Updated logging to include "advancement" filter in net.lugdunon.command.player.PlayerAdvancementCommand.
+
* Updated logging to include "playerConnect" filter in net.lugdunon.command.player.PlayerConnectCommand.
+
* Updated logging to include "playerDisconnect" filter in net.lugdunon.command.player.PlayerDisconnectCommand.
+
* Updated logging to include "quest" filter in net.lugdunon.command.player.QuestUpdatedCommand.
+
* Updated logging to include "spellAssignment" filter in net.lugdunon.command.spell.AssignSpellCommand.
+
* Updated net.lugdunon.command.core.vendor.SellItemToVendorCommand to include support for dungeon items.
+
* Logging statements in net.lugdunon.command.core.ClientNotificationCommand updated to reflect new filtering argument.
+
* Updated net.lugdunon.command.core.ConnectToServerCommand updated to support logger handlers.
+
* Logging statements in net.lugdunon.command.core.LoadCharacterCommand updated to reflect new filtering argument.
+
* Removed require DisplayFlags statements from net.lugdunon.command.core.ScreenResizeCommand.
+
* Logging statements in net.lugdunon.command.core.Command updated to reflect new filtering argument.
+
* Added enhanced support for console fired commands in net.lugdunon.command.core.CommandRequest.
+
* Added net.lugdunon.math.Point.subPoint(Point p) to the server-side API.
+
* Added net.lugdunon.math.Point.add(Point p) to the server-side API.
+
* Added net.lugdunon.math.Point.sub(Point p) to the server-side API.
+
* Fixed an issue with net.lugdunon.server.mod.ServerMod not instantiating an empty etc structure.
+
* Added net.lugdunon.server.mod.ServerMod.listClientCommmandRESTHandlers() to the server-side API.
+
* Added net.lugdunon.server.mod.ServerModCache.getWorldGenConfiguration(String worldGenId) to the server-side API.
+
* Added net.lugdunon.server.worldgen.IWorldGen.getWorldConfiguration() to the server-side API.
+
* Added net.lugdunon.server.worldgen.IWorldGen.getInstancePath(long instanceId, String file) to the server-side API.
+
* Added net.lugdunon.server.worldgen.BaseWorldGen.getWorldConfiguration() to the server-side API.
+
* Added net.lugdunon.server.worldgen.BaseWorldGen.getInstancePath(long instanceId, String file) to the server-side API.
+
* Updated net.lugdunon.server.worldgen.WorldGenerator to support a stateless mode that will operate with pre-provided caches and definitions.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.setIndependentPreset(String independentPreset) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.setItemDefinitions(ItemDefinitions itemDefinitions) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.setRandom(Random random) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.setTerrain(Terrain terrain) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.setNoState(boolean noState) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.getLayersPreset(long instanceId) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.getItemDefinitions() to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.getRandom() to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.getTerrain(long instanceId) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.isNoState() to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.reset() to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.setServerModCache(ServerModCache smc) to the server-side API.
+
* Added net.lugdunon.server.worldgen.WorldGenerator.getServerModCache() to the server-side API.
+
* Added net.lugdunon.server.EtcConfig to the server-side code base. Used by world generators to decide content handling with respect to files in the /etc file structure.
+
* Updated net.lugdunon.state.character.loot.ItemDrop to include support for dungeon items.
+
* Logging statements in net.lugdunon.state.character.party.Party updated to reflect new filtering argument.
+
* Updated net.lugdunon.state.character.Character to include support for dungeon items.
+
* Fixed an issue with net.lugdunon.state.item.trigger.player.InstanceTransitionPlayerTrigger that could cause portal destinations to be improperly set.
+
* Added net.lugdunon.state.item.ItemCache.newDungeonItem(Item itemDef,long dungeonInstanceId) to the server-side API.
+
* net.lugdunon.state.item.ItemDefinitions.getItemDef(String itemId) now supports the 'itemId|count' format.
+
* net.lugdunon.state.item.ItemDefinitions now supports bounded random values in the 'itemId|count' format, where 'count' takes the form of 'min-max'.
+
* net.lugdunon.state.item.ItemDefinitions can now be stateless.
+
* Added net.lugdunon.state.item.ItemInstance.flagAsDungeonItem(long dungeonInstanceId) to the server-side API.
+
* Added net.lugdunon.state.item.ItemInstance.isDungeonItem() to the server-side API.
+
* Added net.lugdunon.state.item.ItemInstance.getDungeonInstanceId() to the server-side API.
+
* Logging statements in net.lugdunon.state.metric.item.ItemCraftedMetric updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.state.metric.item.ItemGatheredMetric updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.state.metric.item.ItemLootedMetric updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.state.metric.item.ItemPlacedMetric updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.state.metric.item.ItemReceivedMetric updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.state.metric.item.ItemRemovedMetric updated to reflect new filtering argument.
+
* Added net.lugdunon.state.mod.Mod.getEtc() to the server-side API.
+
* Added net.lugdunon.state.mod.Mod.getSubsystemImpl(String subsystemId) to the server-side API.
+
* Added net.lugdunon.state.mod.Mod.listSubsystems() to the server-side API.
+
* Updated logging to include "quest" filter in net.lugdunon.state.quest.QuestData.
+
* Updated net.lugdunon.state.recipe.Recipe to include support for dungeon items.
+
* net.lugdunon.state.waypoint.WaypointCache constructor now expects an actual Instance object instead of an instance id.
+
* Logging statements in net.lugdunon.state.State updated to reflect new filtering argument.
+
* Added net.lugdunon.state.State.getLibPath() to the server-side API.
+
* net.lugdunon.state.World.seed is now a String value, instead of a long
+
* net.lugdunon.state.World.getSeed() now returns an Object.
+
* World config property accesses will now only log on the initial access.
+
* Added net.lugdunon.state.World.closeInstance(long instanceId) to the server-side API.
+
* Added net.lugdunon.state.World.hasActiveInstance(long instanceId) to the server-side API.
+
* Added net.lugdunon.state.World.hasInstance(long instanceId) to the server-side API.
+
* Removed net.lugdunon.util.logging.ClientFilter.AuditFilter from the server-side API.
+
* Removed net.lugdunon.util.logging.ClientFilter.NonAuditFilter from the server-side API.
+
* Added net.lugdunon.util.logging.ClientFilter to the server-side code base.
+
* Added net.lugdunon.util.logging.ClientLog to the server-side code base.
+
* Added net.lugdunon.util.logging.ClientLoggingHandler to the client-side code base.
+
* Added net.lugdunon.util.logging.GeneralFilter to the server-side code base.
+
* Resolved several issues with net.lugdunon.util.ArtifactUpdater that were producing undesired results.
+
* Added net.lugdunon.util.FastMath.randomFromSeed(Object seed) to the server-side API.
+
* Added net.lugdunon.util.FastMath.boundedRandomValue(int min, int max) to the server-side API.
+
* Added net.lugdunon.util.FastMath.diff(double i, double j) to the server-side API.
+
* Added net.lugdunon.util.FastMath.diff(int i, int j) to the server-side API.
+
* Added net.lugdunon.util.FastMath.indexToChunkPoint(int i,int w) to the server-side API.
+
* Added net.lugdunon.util.FastMath.indexToChunkPoint(int i,int w,Point p) to the server-side API.
+
* Added net.lugdunon.util.FileUtils.fileExists(String fileName) to the server-side API.
+
* Added net.lugdunon.util.FileUtils.fileExists(String fileName, boolean absolute) to the server-side API.
+
* Added net.lugdunon.util.FileUtils.resourceAsStream(String resource) to the server-side API.
+
* Added net.lugdunon.util.FileUtils.imageToDataURL(BufferedImage image) to the server-side API.
+
* Logging statements in net.lugdunon.Game updated to reflect new filtering argument.
+
* Logging statements in net.lugdunon.Server updated to reflect new filtering argument.
+
* Added server.logging.level property definition. Set logging level for the server process. (ERROR,WARN,INFO,DEBUG,TRACE)
+
* Added client.logging.level property definition. Set logging level for the client process. (ERROR,WARN,INFO,DEBUG,TRACE)
+
* Added dungeon.timeout.interval world property definition. The interval in which an unoccupied dungeon will reset.
+
* Updated logging.properties to reflect new logging implementation.
+
* Server mods can now override (add/remove/modify) individual entries in etc/ files.
+
*Logging statements in net.lugdunon.character.Character updated to reflect new filtering argument.
+
*Updated net.lugdunon.character.Character to include support for dungeon items.
+
*Fixed an issue where quest NPCs were still 'quest interactable' when dead.
+
*Updated logging to include "playerDeath" filter in net.lugdunon.character.PlayerCharacter.
+
*Updated logging to include "otherPlayerDeaths" filter in net.lugdunon.character.PlayerCharacter.
+
*Updated net.lugdunon.item.renderer.DefaultRenderer to include support for dungeon items.
+
*Updated net.lugdunon.item.ItemInstance to include support for dungeon items.
+
*Fixed an issue with sprites not correctly updating hen palette is changed.
+
*Added the java arg '-Dlugdunon.lib.path=./bin/' to all client and server run scripts.
+
*Logging statements in net.lugdunon.command.core.console.gm.ImageToTerrainCommand updated to reflect new filtering argument.
+
*Added biome support to net.lugdunon.command.core.console.gm.SpawnNPCCommand.
+
*Fixed an issue with NPCs not correctly re-initializing their quest giver state when responding.
+
*Logging statements in net.lugdunon.command.core.console.gm.TerrainToImageCommand updated to reflect new filtering argument.
+
*Fixed an issue where the terrain to image console command could cause a crash if it was invoked with a non-existent instance id.
+
*net.lugdunon.command.core.console.gm.TerrainToImageCommand now generates a biome image, in addition to the terrain and elevation images.
+
*net.lugdunon.command.core.console.LocCommand now reports the elevation and biome at the player's current location.
+
*NPCs that are assigned a biome at spawn can not path out of that biome.
+
*Added net.lugdunon.command.CommandProperties.toString() to the server-side API.
+
*Added net.lugdunon.command.CommandProperties.getBiome(String key, Biome defaultValue) to the server-side API.
+
*Added net.lugdunon.command.CommandProperties.getBiome(String key) to the server-side API.
+
*Added net.lugdunon.command.CommandProperties.setBiome(String key, Biome value) to the server-side API.
+
*Removed net.lugdunon.state.aoe.AreaOfEffectInstance.handleCharacterEffect(Character pc) from the server-side API.
+
*AoE spells can now be triggered by placeable item instances.
+
*Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleCharacterEffect(Character pc, Instance i) to the server-side API.
+
*Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleSoundEffect(Instance i, Point location, boolean onTarget) to the server-side API.
+
*Added biome support to net.lugdunon.state.character.behavior.core.EvolveBehavior.
+
*Added biome support to net.lugdunon.state.character.NonPlayerCharacter.
+
*Added loot consumer support to net.lugdunon.state.character.NonPlayerCharacter.
+
*Added net.lugdunon.state.character.NonPlayerCharacter.getAssignedBiome() to the server-side API.
+
*Added net.lugdunon.state.character.NonPlayerCharacter.setAssignedBiome(byte biomeId) to the server-side API.
+
*Added biome support to net.lugdunon.state.character.NPCCache.
+
*Removed net.lugdunon.state.character.NpcCache(JSONObject o, long instanceId) from the server-side API.
+
*Added net.lugdunon.state.character.NpcCache(JSONObject o, Instance instance) to the server-side API.
+
*Added net.lugdunon.state.character.NPCCache.listNpcsInBiome(byte biomeId) to the server-side API.
+
*Fixed an issue with net.lugdunon.state.item.arc.handler.matter.MatterPumpArcHandler not properly setting its powered state.
+
*Added net.lugdunon.state.item.arc.handler.IArcHandler.conduitStateUpdated(int conduitType, int conduitIndex) to the server-side API.
+
*Added net.lugdunon.state.item.IPlacementStrategy to the server-side code base. Provides an interface for determining the procedural placement of items in the game world.
+
*Added net.lugdunon.state.item.Item.getGroundedLocation(Point location) to the server-side API.
+
*Added net.lugdunon.state.item.Item.getGroundedLocationForState(String state, Point location) to the server-side API.
+
*Added net.lugdunon.state.item.Item.getGroundingPoint() to the server-side API.
+
*Fixed an issue with item worth determination in net.lugdunon.state.item.Item.
+
*net.lugdunon.state.item.PlaceableItemCache is now capable of a stateless instantiation.
+
*Removed net.lugdunon.state.item.PlaceableItemCache(JSONObject o, long instanceId) from the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache(JSONObject o, Instance instance) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache(Terrain terrain) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache.newPlaceableItemReference(Item itemDef, Point location) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache.listAllItemsInRangeOf(Point location, double range) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache.listItemsInBiome(String itemId, byte biomeId) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache.listAllItemsInBiome(byte biomeId) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache.isItemInBiome(long itemInstanceId,byte biomeId) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemCache.isItemInBiome(PlaceableItemInstance itemInstance,byte biomeId) to the server-side API.
+
*Added loot consumer support to net.lugdunon.state.item.PlaceableItemCache.
+
*net.lugdunon.state.item.PlaceableItemCache now properly handles update action and loot consumer registration / unregistration in the event of a lifecycle transition.
+
*net.lugdunon.state.item.PlaceableItemInstance is now capable of a stateless instantiation.
+
*Added loot consumer support to net.lugdunon.state.item.PlaceableItemInstance.
+
*Removed net.lugdunon.state.item.PlaceableItemInstance(JSONObject o) from the server-side API.
+
*Removed net.lugdunon.state.item.PlaceableItemInstance.setItemDef(Item itemDef) from the server-side API.
+
*Removed net.lugdunon.state.item.PlaceableItemInstance.setItemDef(Item itemDef, boolean placedByGM) from the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemInstance(JSONObject o, long instanceId) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemInstance.getLootConsumer() to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemInstance.initLootConsumer() to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemInstance.setItemDef(Item itemDef, boolean initial) to the server-side API.
+
*Added net.lugdunon.state.item.PlaceableItemInstance.setItemDef(Item itemDef, boolean placedByGM, boolean initial) to the server-side API.
+
*Added net.lugdunon.world.biome.Biome to the server-side code base.
+
*Added net.lugdunon.world.biome.dynamic.DynamicBiome to the server-side code base.
+
*Added net.lugdunon.world.biome.dynamic.DynamicNPC to the server-side code base.
+
*Added net.lugdunon.world.biome.dynamic.DynamicPlaceableItem to the server-side code base.
+
*Added support for runtime properties to net.lugdunon.world.instance.Instance.
+
*Added biome support to net.lugdunon.world.instance.Instance.
+
*Added loot consumer support to net.lugdunon.world.instance.Instance.
+
*Fixed an issue that was allowing multiple instances of the same updatable to be registered with an instance.
+
*Added net.lugdunon.world.instance.Instance.init(String terrainFile, Tileset tileset, Object seed) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.getRuntimeProperty(String key) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.hasRuntimeProperty(String key) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.setRuntimeProperty(String key, Object property) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.registerLootConsumer(ILootConsumer lc) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.unregisterLootConsumer(ILootConsumer lc) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.instanceExists(long instanceId) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.findCharactersInRangeOf(int range, Point location) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.informLootConsumers(Object generator, Point location, ItemDefAndStackSize itemDefAndStackSize, CommandProperties addProps) to the server-side API.
+
*Added net.lugdunon.world.instance.Instance.informLootConsumers(Object generator, Point location, ICurrency currency, CommandProperties addProps) to the server-side API.
+
*Added et.lugdunon.world.instance.InstanceNotFoundException to the server-side code base.
+
*Added net.lugdunon.world.instance.TransientInstanceCache.hasInstance(long instanceId) to the server-side API.
+
*Added net.lugdunon.world.instance.TransientInstanceCache.hasActiveInstance(long instanceId) to the server-side API.
+
*Fixed several issues that were causing incorrect tile indexing in chunks.
+
*Added biome support to net.lugdunon.world.terrain.Terrain.
+
*Added procedural generation support to net.lugdunon.world.terrain.Terrain.
+
*Added versioning support to net.lugdunon.world.terrain.Terrain. Terrain files now contain a version number to identify the specific format version for correct parsing.
+
*Removed net.lugdunon.world.terrain.Terrain(long instanceId, Tileset tileset) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain(String layerPreset, BufferedImage[] images, boolean voidElevation) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain(JSONObject tilesetConfig, BufferedImage bi, Tileset tileset, long seed) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain(Tileset tileset, short size, long seed) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain(long instanceId, String terrainFile, Tileset tileset, long seed) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain(JSONObject tilesetConfig, String terrainFile, Tileset tileset, long seed) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain.saveLayerImage(String outputFile) from the server-side API.
+
*Removed net.lugdunon.world.terrain.Terrain.saveElevationImage(String outputFile) from the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain(long instanceId, Tileset tileset, JSONObject instanceConfig) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain(long instanceId, short[] terrain, byte[] elevation, byte[] biome, Tileset t, JSONObject instanceConfig, Object seed) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain(String layerPreset, JSONObject instanceConfig, BufferedImage[] images, boolean voidElevation) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain(long instanceId, String terrainFile, Tileset tileset, JSONObject instanceConfig, Object seed) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.initBiomes(JSONObject instanceConfig) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.initPlacementStrategy(JSONObject instanceConfig) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getInstanceId() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getPlacementStrategy() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.listBiomeIds() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getBiome(byte id) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getBiomeIndices() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getIndicesForBiome(byte biomeId) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getBiomeData() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getElevationData() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getTerrainData() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getProbabilityForTile(int x,int y) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getLayersPreset() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.elevationChangeInRangeOf(Point loc, int range) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.terrainChangeInRangeOf(Point loc, int range) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.saveTerrainData(File f) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getBiomeImageData() to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.getBiomeAt(int x, int y) to the server-side API.
+
*Added net.lugdunon.world.terrain.Terrain.recomputeImpassabilityFlags() to the server-side API.
+
*Added biome support to net.lugdunon.world.terrain.Tileset.
+
*Added net.lugdunon.world.terrain.Tileset(JSONObject tilesetDef, short chunkSize) to the server-side API.
+
*Added net.lugdunon.world.terrain.Tileset.getBiomes(String preset) to the server-side API.
+
*Added net.lugdunon.server.worldgen.procedural.biome.MetazeldaDungeonBiome to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.client.command.rest.PreviewImageClientCommandRestHandler to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.client.command.rest.PreviewImageProgressClientCommandRestHandler to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.client.command.rest.PWGConfigClientCommandRestHandler to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.client.runner.PreviewImageGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.client.runner.PreviewImageGeneratorRunner to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instances.0.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instances.0.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instances.0.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instances.0.terrain.dat to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instances.0.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_CAVERN.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_CAVERN.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_CAVERN.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_CAVERN.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_RUINS.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_RUINS.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_RUINS.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.HIGHLAND_RUINS.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_CAVERN.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_CAVERN.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_CAVERN.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_CAVERN.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_RUINS.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_RUINS.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_RUINS.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.LOWLAND_RUINS.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_CAVERN.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_CAVERN.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_CAVERN.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_CAVERN.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_RUINS.instance.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_RUINS.npcCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_RUINS.placeableItemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.instanceTemplates.MIDLAND_RUINS.waypointCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.itemCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.items.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.npcs.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.quests.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.vendorCache.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.etc.vendors.json to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.instance.spawner.spawn.ISpawnPointGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.instance.spawner.spawn.MetazeldaDungeonSpawnPointGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.instance.spawner.spawn.RandomSpawnPointGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.instance.spawner.ProceduralInstanceSpawner to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.item.placement.metazelda.MetazeldaDungeonPlacementStrategy to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.item.placement.GriddedPlacementStrategy to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda.constraints.PlanarConstraints to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda.generator.room.DefaultRoomGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda.generator.room.EasedCornersRoomGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda.generator.room.IRoomGenerator to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda.generator.BaseDungeonGeneratorWrapper to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda. MetazeldaDungeon to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.CaveSystem to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.DiamondSquare to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.DiamondSquare to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.DifferenceNoise to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.INoiseGen to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.noise.INoiseGen to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.post.ErosionPostProcessor to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.post.ErosionPostProcessor to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.post.IPostProcessor to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.post.IPostProcessor to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.room.BaseIntermediaryRoom to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.room.EdgeId to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.ProceduralWorldGen.html to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.ProceduralWorldGen to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.ProceduralWorldGen to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.ProceduralWorldGen to the server-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.ProceduralWorldGenExpert.html to the client-side code base.
+
*Added net.lugdunon.server.worldgen.procedural.server.mod.json to the server-side code base.
+
*Added standaloneExports.json to the server-side code base.
+
*Removed access control block from main container sub panel. Access control on containers must now be accomplished via the standard configuration menu item.
+
*Fixed an issue with the crafting grid not reporting the correct contents of its inventory slots.
+
*Fixed an issue that was causing shared container inventory status updates to not be shared among clients.
+
*Fixed an issue that was causing radial menu button tooltips to persist when a dialog is opened.
+
*Fixed an issue that was causing ambient sounds attached to placeable items to ignore the sound volume settings.
+
*Fixed the description text on bows.
+
*Added a new sword icon, and inventory item. This weapon will obtainable exclusively as a dungeon drop.
+
*Added a new bow icon, and inventory item. This weapon will obtainable exclusively as a dungeon drop.
+
*Fixed an issue that was causing placeable item access level changes from being recognized by other clients.
+
*Fixed an issue that was causing placeable item access level restrictions from being recognized by other clients.
+
*Added support for removing specific entries in /etc config files when merging.
+
*Removed white, blue, and black plate armor set recipes when using the procedural world gen. These armor sets will obtainable exclusively as dungeon drops.
+
*Item and AreaOfEffect classes now support multiple target effects.
+
*Durability on dungeon drop weapons increased greatly.
+
*Damage on dungeon drop weapons decreased to be more in line with current item progression.
+
*Added Midland and Highland Ruins and Caverns.
+
*Added net.lugdunon.server.worldgen.procedural.noise.metazelda.generator.room.IRoomGenerator.hasGoal() to the server-side API.
+
*Dungeon generation will now generate a goal room attached to the boss' room if the instance metadata specifies a goal item.
+
*Procedural dungeon metadata now supports multiple boss definitions (via a | delimited format), from which one will be chosen at random on instance initialization.
+
*NPC metadata now supports multiple NPC names (via a | delimited format), from which one will be chosen at random on NPC initialization.
+
*Placeable item loot drops are now moddable via the loot drop strategy API. This will allow modders to develop custom loot drop rules.
+
*Modified Server property 'npc.name.filter' to allow the | character.
+
*Fixed an issue with character / item access checking that could result in an NPE on some occasions.
+
*Items can now specify an 'overrideExpireProtection' boolean property that will allow GM-placed items to expire.
+
*Fixed an issue with the expirable check on a placeable item that failed to account for expiry conditions only when specific inventory items are used to interact with the placeable in question.
+
*Added support for server-side character effects.
+
*Removed net.lugdunon.state.aoe.AreaOfEffect.hasTargetEffect() from the server-side API.
+
*Removed net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectClass() from the server-side API.
+
*Removed net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectInitData) from the server-side API.
+
*Added net.lugdunon.state.aoe.AreaOfEffect.hasTargetEffects() to the server-side API.
+
*Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectCount() to the server-side API.
+
*Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectClass(int index) to the server-side API.
+
*Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectInitData(int index) to the server-side API.
+
*Removed net.lugdunon.state.aoe.AreaOfEffectInstance.handleSoundEffect(Instance i) from the server-side API.
+
*Removed net.lugdunon.state.aoe.AreaOfEffectInstance.handleSoundEffect(Instance i, Point location, boolean onTarget) from the server-side API.
+
*Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleSoundEffect() to the server-side API.
+
*Added net.lugdunon.state.character.effect.ICharacterEffect to the server-side code base.
+
*Added net.lugdunon.state.character.effect.PlaySoundCharacterEffect to the server-side code base.
+
*Added net.lugdunon.state.item.loot.ILootDropStrategy to the server-side code base.
+
*Added net.lugdunon.state.item.loot.DefaultLootDropStrategy to the server-side code base.
+
*Added net.lugdunon.state.item.loot.PooledPercentageLootDropStrategy to the server-side code base.
+
*Added net.lugdunon.state.item.loot.DroppedLoot to the server-side code base.
+
*Added net.lugdunon.state.item.loot.ILootDropStrategy to the client-side code base.
+
*Added net.lugdunon.state.item.loot.DefaultLootDropStrategy to the client-side code base.
+
*Added net.lugdunon.state.item.loot.PooledPercentageLootDropStrategy to the client-side code base.
+
*Removed net.lugdunon.state.item.Item.hasTargetEffect() from the server-side API.
+
*Removed net.lugdunon.state.item.Item.getTargetEffectClass() from the server-side API.
+
*Removed net.lugdunon.state.item.Item.setTargetEffectClass(String targetEffectClass) from the server-side API.
+
*Removed net.lugdunon.state.item.Item.getTargetEffectInitData() from the server-side API.
+
*Removed net.lugdunon.state.item.Item.setTargetEffectInitData(JSONObject targetEffectInitData) from the server-side API.
+
*Added net.lugdunon.state.item.Item.hasTargetEffects() to the server-side API.
+
*Added net.lugdunon.state.item.Item.getTargetEffectCount() to the server-side API.
+
*Added net.lugdunon.state.item.Item.getTargetEffectClass(int index) to the server-side API.
+
*Added net.lugdunon.state.item.Item.getTargetEffectInitData(int index) to the server-side API.
+
*Added net.lugdunon.state.mail.Mail.attachmentLength() to the server-side API.
+
*Added net.lugdunon.state.mail.Mail.hasAttachments() to the server-side API.
+
* Added net.lugdunon.command.core.misc.SetLightingStateCommand
+
* Added two new tile mappings to Tileset.json.
+
* Changed ui layers on cave and ruins/dungeon portals from foreground to background.
+
* Procedurally generated dungeons now have a 'fog of war' mechanic. Rooms will be dark until a door leading to that room is opened.
+
* Tuned resource nodes in the overworld by reducing the amount of certain nodes.
+
* Added shipwrecked cargo resources to the beach biome. These resources will allow players access to seeds and animals for farming. Once gathered, these items will not respond.
+
* Added stone ore nodes to forest and steppe biomes.
+
* Added cows to the piedmont biome.
+
* Added penguins to the alpine biome.
+
* Removed generateDoorForConnector (Instance instance, IDungeon dungeon, Room room, Rect roomDim, int wallThickness, int doorThickness, Direction orientation) from the server-side API.
+
* Added generateDoorForConnector (Instance instance, IDungeon dungeon, Room room, Rect roomDim, int wallThickness, int doorThickness, Direction orientation, Edge edge) to the server-side API.
+
* Doors and lights are now linked to their respective rooms (in dungeons) via properties stored in the item's user defined data.
+
* Added a stub for net/lugdunon/server/worldgen/procedural/ProceduralWorldGenExpert.html.
+
* Updated the ace code editor library (used in the client) to the latest version.
+
* Fixed an issue with several settings panes that was causing display errors.
+
* Fixed an issue with several settings panes that was slider labels to nit display.
+
* Fixed an issue with the macro editor that was causing cursor drift.
+
* Fixed an issue with the LargeListState that was causing line item button labels to persist in certain cases.
+
* Fixed an issue that was causing characters to be placed in 'the void' if the instance transition completed before the character was done pathing.
+
* Added net.lugdunon.character.Character.handlePathingComplete() to the client-side API.
+
* Removed net.lugdunon.ui.settingsMenu.settings.ChatFilterSetting.html.
+
* Removed net.lugdunon.ui.settingsMenu.settings.UISetting.html.
+
* Added Array.concatUnique() to the client-side API.
+
* Added support for programmatically toggling the lighting state of non-arc controlled lights.
+
* Added metazelda.jar to the server build process.
+
* net.lugdunon.server.worldgen.procedural is now included in the server.mods lists for client builds.
+
* net.lugdunon.server.worldgen.procedural is now included in the server.mods lists for server builds.
+
* Added lugdunon-client-web.jar to the class path for client runners.
+
* Fixed an issue that was resulting in an empty repository list in the standalone client settings.
+
* net.lugdunon.command.core.console.LocCommand now logs the top layer tile score for debugging purposes.
+
* Loading required libs now correctly loads and caches the lib for future reference.
+
* Populated world checking now looks for an etc structure instead of the world.cfg file. This will allow for easier custom configs on standalone servers.
+
* Artifact updating now has more intelligent checking on version numbers. An update will now only be attempted if the repository artifact's version number is higher than the local artifact.
+
* Added net.lugdunon.state.item.PlaceableItemInstance.isLightingEnabled() to the server-side API.
+
* Added net.lugdunon.state.item.PlaceableItemInstance.setLightingEnabled(boolean lightingEnabled) to the server-side API.
+
* Added net.lugdunon.state.World.worldExistsAndIsPopulated(String worldId) to the server-side API.
+
* Added net.lugdunon.util.IFatalErrorHandler.handleFatalError(Exception e) to the server-side API.
+
* Added net.lugdunon.util.VersionNumber to the server-side code base. Version numbers for artifacts must now adhere to the major.minor.revision format.
+
* Removed net.lugdunon.world.terrain.rendering.terrain.IterrainRenderingStrategy.TerrainBlockReference(Point[] tileIndices, Point[] elevationIndices, boolean impassable) from the server-side API.
+
* Added net.lugdunon.world.terrain.rendering.terrain.IterrainRenderingStrategy.TerrainBlockReference(Point[] tileIndices, Point[] elevationIndices, byte mappingScore, boolean impassable) to the server-side API.
+
* Added net.lugdunon.world.terrain.Terrain.getMappingScoreAt(int x, int y) to the server-side API.
+
* Fixed an issue with the biome image data acquisition requesting biome configuration data from the wrong metadata location.
+
* Standalone client will now report any server sub-process startup error to the client (with copyable stack trace).
+
* Support for ambient audio for biomes added.
+
* Fixed an issue in net.lugdunon.asset.DoubleBufferedAudio.setVolume(volume) that was causing exceptions in certain cases.
+
* Fixed net.lugdunon.world.defaults.environment.calendar.SimpleGaulishCalendar.getTimeOfDay() to return the proper value.
+
* Added ambient sound to the ocean biome.
+
* Added worldGen and worldId props to the getAvailableWorldConfigProps REST call in net.lugdunon.server.worldgen.procedural.ProceduralWorldGen
+
* Added net.lugdunon.asset.AssetManager.getBiomeAudioChannels() to the client-side API.
+
* Added net.lugdunon.asset.AssetManager.findAudioForBiome(biomeId) to the client-side API.
+
* Added net.lugdunon.asset.AssetManager.updateBiomeAudio(biomeDistanceMap, instanceTransitionOccurred) to the client-side API.
+
* Added net.lugdunon.states.tiledGame.chunk.ChunkManager.biomeDistanceUpdate(res) to the client-side API.
+
* Added net.lugdunon.ui.dialog.CopyableLargeTextDialog.html to the client-side codebase.
+
* Added net.lugdunon.ui.dialog.copyableLargeText(title,message,copyableContent,context,callback) to the client-side API.
+
* Added Namespace.isNull(o) to the client-side API.
+
* Added Namespace.compareObject(o,p) to the client-side API.
+
* Added Namespace. to the client-side API.
+
* Removed net.lugdunon.world.placeables.PlaceableItemInstance.FALLOFF_PROGRESSION_MODES from the client-side API.
+
* Removed net.lugdunon.world.placeables.PlaceableItemInstance.getAudio() from the client-side API.
+
* Removed net.lugdunon.world.placeables.PlaceableItemInstance.getAudioVolume() from the client-side API.
+
* Removed net.lugdunon.world.placeables.PlaceableItemInstance.getAudioFalloffRadius() from the client-side API.
+
* Removed net.lugdunon.world.placeables.PlaceableItemInstance.getAudioFalloffProgression() from the client-side API.
+
* Added net.lugdunon.world.placeables.PlaceableItemInstance.initAudioDefinition() to the client-side API.
+
* Added net.lugdunon.world.placeables.PlaceableItemInstance.getAudioDefinition() to the client-side API.
+
* Added net.lugdunon.util.audio.AudioDefinition. This server and client-side class encapsulates the logic for defining and driving audio in Lugdunon's environment.
+
* /getAvailableServerConfigProps/ REST call now also returns the extended properties defined by loaded server mods.
+
* /getAvailableWorldConfigProps/ REST call now also returns the extended properties defined by loaded server and world mods.
+
* net.lugdunon.client.runner.Runner will now only launch a sub-process in headless mode if it is required.
+
* Removed net.lugdunon.client.Client.handleServerFail() from the server-side API.
+
* Added net.lugdunon.client.Client.handleServerFail(String message) to the server-side API.
+
* Added net.lugdunon.client.Client.getServerFailMessage() to the server-side API.
+
* PlaySoundCommand now utilizes the new AudioDefinition API.
+
* ActionPerformedCommand now utilizes the new AudioDefinition API.
+
* DirectDamageCommand now utilizes the new AudioDefinition API.
+
* net.lugdunon.state.aoe.AreaOfEffect now utilizes the new AudioDefinition API.
+
* net.lugdunon.state.aoe.AreaOfEffectInstance now utilizes the new AudioDefinition API.
+
* net.lugdunon.state.character.effect.PlaySoundCharacterEffect now utilizes the new AudioDefinition API.
+
* net.lugdunon.state.item.Item now utilizes the new AudioDefinition API.
+
* InstanceTransitionCommand now triggers a biome distance update.
+
* PlayerMoveCommand now triggers a biome distance update.
+
* LoadCharacterCommand now triggers a biome distance update.
+
* Added net.lugdunon.command.CommandProperties.getAudioDefinition(String key, AudioDefinition defaultValue) to the server-side API.
+
* Added net.lugdunon.command.CommandProperties.getAudioDefinition(String key) to the server-side API.
+
* Added net.lugdunon.command.CommandProperties.setAudioDefinition(String key, AudioDefinition value) to the server-side API.
+
* Fixed an issue in net.lugdunon.server.worldgen.BaseWorldGen that was causing null pointer exceptions when loading server mods.
+
* Removed net.lugdunon.state.item.Item.getSoundEffect(JSONObject soundEffectDefinition) from the server-side API.
+
* Added net.lugdunon.state.item.Item.setSoundEffect(AudioDefinition soundEffectDefinition) to the server-side API.
+
* Removed net.lugdunon.util.IFatalErrorHandler.handleFatalError(Exception e) from the server-side API.
+
* Added net.lugdunon.util.IFatalErrorHandler.handleFatalError(Throwable t) to the server-side API.
+
* Added net.lugdunon.world.biome.Biome.biomeDistanceUpdate(Point location, Instance instance, EnhancedDataOutputStream out) to the server-side API.
+
* Added net.lugdunon.world.environment.calendar.BaseCalendar.getTimeOfDay().
+
* Added net.lugdunon.world.environment.calendar.BaseCalendar.getTimeOfDayAsPercent().
+
* Added net.lugdunon.world.terrain.Terrain.biomesInRangeOf(Point loc, int range) to the server-side API.
+
* Added net.lugdunon.Server.listExtendedWorldPropertiesForWorld(String worldGen, String worldId) to the server-side API.
+
* Environment layer now affects character labels, targeting circles, and most other UI effects.
+
* Fixed an issue that was causing harvested resources to regenerate faster than expected.
+
* Removed Farm quest chain completion achievement from procedural world gen worlds.
+
* Added support for random npc name generation, with support for custom name lists, in-place random selection, and multiple name parts.
+
* Added etc/nonPlayerCharacterNamesList.json to the default world gen.
+
* Added BOSS.DUNGEON.LOWLAND.RUINS npc to procedural world gen.
+
* Added BOSS.DUNGEON.MIDLAND.RUINS npc to procedural world gen.
+
* Added BOSS.DUNGEON.HIGHLAND.RUINS npc to procedural world gen.
+
* Adjusted exp rewarded and health for ghostly scholars.
+
* Ghostly scholars are now hostile to player characters.
+
* Exit portals and npc should no longer spawn in walls.
+
* Removed "npc.name.filter" server configuration property.
+
* Removed "npc.name.filter.error" server configuration property.
+
* Added "npc.name.provider" world configuration property.
+
* Added net.lugdunon.world.terrain.Terrain.getSpawnableBiomeIndices() to the server-side API.
+
* Added net.lugdunon.world.terrain.Terrain.getSpawnableIndicesForBiome(byte biomeId) to the server-side API.
+
* Added net.lugdunon.state.World.getNPCNameProvider() to the server-side API.
+
* Added net.lugdunon.state.character.name.INonPlayerCharacterNameProvider to the server-side code base.
+
* Added net.lugdunon.state.character.name.NonPlayerCharacterListNameProvider to the server-side code base.
+
* Added another new tile mapping to Tileset.json.
+
* Each name group in nonPlayerCharacterNamesList.json gets a description, name, and origin.
+
* Tuned placeable item spawns in the overworld. Added stone ore nodes to meadow biome and increased cavern and ruin spawns.
+
* Added "returnPortalToWall" property to instance.json to instruct the RandomSpawnPointGenerator to place return portals on a northern wall.
+
* The ProceduralWorldGen now ensures that separate elevation changes are now properly spaced to prevent artifacts.
+
* The server list will now notify users of a server's incompatibility with the client based on version numbering (and prevent connection).
+
* Moved net.lugdunon.util.audio.AudioDefinition to client project from server project.
+
* Added net.lugdunon.util.VersionNumber to client-side code base.
+
* Fixed an issue with shovels not working on flowers and trees.
+
* Added net.lugdunon.state.character.name.list.Name to the server-side code base.
+
* Added net.lugdunon.state.character.name.list.NamesList to the server-side code base.
+
 
[[Category:Releases|Upcoming Release]]
 
[[Category:Releases|Upcoming Release]]

Revision as of 17:36, 28 June 2018

Engine Content: This information applies to the engine and therefore to all servers.

0.8.8


Last Updated: 28/06/2018



Mods altered in this update:



Server mods altered in this update:



/etc files altered in this update:



Release Notes: