Difference between revisions of "Upcoming Release"

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'''0.6.1'''
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{{engine}}
  
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'''''0.8.9'''''
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''Last Updated: 07/07/2019''
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Mods altered in this update:
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Server mods altered in this update:
  
''Last Updated: 04/03/2014''
 
  
  
  
 
/etc files altered in this update:
 
/etc files altered in this update:
*commands.json
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*items.json
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Release Notes:
 
Release Notes:
*Fixed an issue that was preventing the server's geographical location from displaying in the server list.
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*Fixed the access restriction UI BG for houses.
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*Fixed an issue that was preventing the in-game bug report / suggestion feature from working.
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*Fixed an issue that was causing an error in the calculation of the health and stamina regen rates.
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[[Category:Releases|Upcoming Release]]
*Fixed an issue that was causing slate / cobblestone placement to not work as intended.
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*Fixed an issue that was causing ranged weapon attacks to not work properly when a map wrap case is encountered.
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*Fixed several issues that were causing items to act weirdly when attempting placement.
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*Fixed an issue that was allowing ladders to circumvent gates.
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*Fixed an issue with the hops graphics.
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*Fixed an issue that was causing the flowers to not show a graphic upon planting.
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*Fixed an issue that was preventing some of the houses from being moved.
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*Updated the tree icons to reflect the new art.
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*The text in the chat window is now selectable.
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*Typing a url (must start with http:// or https:// into the chat console will now display as a hyperlink.
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*Added an /ooc chat command. This is the 'out of character' channel and will cause anything typed in it to be broadcast to the entire server.
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*/ooc is now the default chat command.
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*Added support for a 'consumesAdditional' property in the item tool props section. This property is an list of item ids and item amounts that are consumed upon use of this tool.
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*Planting hops now requires 3 wooden sticks. Some of the sticks will be returned to you upon harvesting.
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*Client notification command now supports a simple mode that logs a message to the console.
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*Added net.lugdunon.state.character.Character.hasEnoughOfItem(Item item, int count) to the server-side API.
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*Added net.lugdunon.state.character.Character.findAllSlotsWithItem(Item item) to the server-side API.
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*Added net.lugdunon.state.item.PlaceableItemInstance.SUPER_IMPASSABLE to the client-side API. If a tile is flagged as such, items that override a simple impassable tile will fail to do so.
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Latest revision as of 15:14, 7 July 2019

Engine Content: This information applies to the engine and therefore to all servers.

0.8.9


Last Updated: 07/07/2019



Mods altered in this update:



Server mods altered in this update:



/etc files altered in this update:



Release Notes: