Difference between revisions of "Upcoming Release"

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'''0.6.4'''
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{{engine}}
  
 +
'''''0.8.9'''''
  
''Last Updated: 14/05/2014''
 
  
 +
''Last Updated: 07/07/2019''
  
  
mods altered in this update:
 
*net.lugdunon.world.defaults.audio
 
*net.lugdunon.world.defaults.compendium
 
*net.lugdunon.world.defaults.tui
 
  
  
 +
Mods altered in this update:
  
  
server mods altered in this update:
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*net.lugdunon.server.worldgen.defaults
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 +
Server mods altered in this update:
  
  
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/etc files altered in this update:
 
/etc files altered in this update:
*instances/0/placeableItemCache.json
 
*instances/0/terrain.dat
 
*instanceTemplates/LYCEUM_SHINING_HEART/instance.json
 
*instanceTemplates/LYCEUM_SHINING_HEART/npcCache.json
 
*instanceTemplates/LYCEUM_SHINING_HEART/placeableItemCache.json
 
*instanceTemplates/LYCEUM_SHINING_HEART/terrain.dat
 
*instanceTemplates/LYCEUM_SHINING_HEART/waypointCache.json
 
*behaviors.json
 
*behaviorStates.json
 
*items.json
 
*npcs.json
 
  
  
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Release Notes:
 
Release Notes:
*Fixed an issue with the minimap not tracking correctly when near a map boundary.
+
 
*Fixed an issue that was causing the light map to not be applied correctly on the minimap.
+
 
*Fixed an issue with the quest editor not properly resetting its modified flag when a quest is saved.
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*Fixed an issue with the quest editor not properly reloading the current quest when saved.
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[[Category:Releases|Upcoming Release]]
*Fixed an issue with the quest editor not exiting the wait state when saving a new quest.
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*Fixed an issue with countable base quests not properly persisting their completion state.
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*Fixed an issue that was preventing the item reward completion condition UI from rendering.
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*Fixed an issue that was preventing the placeable removal abandon condition UI from rendering.
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*Fixed an issue that was causing a server-side error when occasionally removing metrics listeners.
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*Added support for a player trigger handler attached to a placeable item. The current instance triggers have been updated to use this new feature.
+
*Added net.lugdunon.state.item.trigger.player.IPlayerTrigger to the server-side code base.
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*Added net.lugdunon.state.item.trigger.player.InstanceTransistionPlayerTrigger to the server-side code base.
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*Added net.lugdunon.state.item.trigger.player.LinkToStatePlayerTrigger to the server-side code base.
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*Added net.lugdunon.state.item.Item.isPlayerTriggered() to the server-side code base.
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*Added net.lugdunon.state.item.Item.getPlayerTrigger() to the server-side code base.
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*Removed net.lugdunon.state.item.PlaceableItemInstance.isInstanceTrigger() from the server-side code base.
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*Removed net.lugdunon.state.item.PlaceableItemInstance.getInstanceTriggerDef() from the server-side code base.
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*Added net.lugdunon.state.character.behavior.BaseBehavior.reinitStates() to the server-side API.
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*Added net.lugdunon.state.character.behavior.core.CycleBehavior to the server-side code base.
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*Added net.lugdunon.state.character.behavior.core.FaceDirectionBehavior to the server-side code base.
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*Added net.lugdunon.state.character.behavior.core.PerformActionBehavior to the server-side code base.
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*Added anvil strike sound effect to the net.lugdunon.world.defaults.audio mod.
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*Added stone grating sound effect to the net.lugdunon.world.defaults.audio mod.
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*Added coal tending sound effect to the net.lugdunon.world.defaults.audio mod.
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*Added a new NPC at the family farm named Maros, who tends the forge and may have some new quests for players.
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*Added a new farm just to the north of the family farm.
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*Added the Lyceum of The Shining Heart at the southern outskirts of Bibracte. Possible quests and revelations of the ancient mysteries await adventurers there.
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*Added a new item type that allows GMs to create transitions between two points in the same instance. This will allow players to travel between floors in a house, or to descend deeper into a dungeon's depths.
+
*Fixed an issue that was allowing multiple shutdown threads to exist simultaneously. This is likely the issue that was causing the standalone client  world corruption.
+
*Added the first pass at a particle system implementation.
+
*Added net.lugdunon.effects.particle.Emitter to the client-side code base.
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*Added net.lugdunon.effects.particle.Particle to the client-side code base.
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*Added net.lugdunon.ParticleTest to the client-side code base.
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*Added net.lugdunon.effects.particle.images.sphere.png to the client-side code base.
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*Added particles.html to the client-side code base.
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*Implemented a process runner API for spawned-process management and interaction in the standalone client code base.
+
*Added standaloneServer.props file. This replaces standaloneServer.add and allow for more properties than just the current server address to be noted.
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*Added net.lugdunon.client.Client.startRunner(String runnerId, Runner runner) to the standalone client API.
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*Added net.lugdunon.client.Client.clearRunner(String runnerId) to the standalone client API.
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*Added net.lugdunon.client.Client.getRunner(String runnerId) to the standalone client API.
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*Added net.lugdunon.client.Client.getStandaloneServerProperty(String key) to the standalone client API.
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*Added net.lugdunon.client.Client.setStandaloneServerProperty(String key, Object value) to the standalone client API.
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*Added net.lugdunon.client.Client.saveStandaloneServerProperties() to the standalone client API.
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*Added net.lugdunon.client.runner.Runner to the standalone client code base.
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*Added net.lugdunon.client.runner.ClientUpdaterRunner to the standalone client code base.
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*Added net.lugdunon.client.runner.ServerRunner to the standalone client code base.
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*Added net.lugdunon.client.runner.WorldGeneratorRunner to the standalone client code base.
+
*net.lugdunon.world.defaults.compendium.consoleParameterFilters.CodexRESTHandler now contains a boolean value indicating whether or not a parameter filter has a client-side implementation.
+
*net.lugdunon.world.defaults.compendium.consoleParameterFilters.Codex now indicates if a parameter filter has a client-side implementation.
+
*Added net.lugdunon.Game.INFINITE_COMPLETE_THRESHOLD to the server-side API.
+
*Added net.lugdunon.Game.isShutdownInProgress() to the server-side API.
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*net.lugdunon.command.core.ConnectToServerCommand now has an infinite command completion threshold, thereby indicating that it will block indefinitely until completed.
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*net.lugdunon.command.core.console.gm.SaveCommand now has an infinite command completion threshold, thereby indicating that it will block indefinitely until completed.
+
*net.lugdunon.command.core.console.gm.ShutdownCommand now has an infinite command completion threshold, thereby indicating that it will block indefinitely until completed.
+
*Moved standalone client automatic shutdown when the server super user disconnects from net.lugdunon.command.core.console.QuitCommand to net.lugdunon.state.State.invalidateAccount(Account a).
+
*Fixed an issue with net.lugdunon.state.quest.condition.completion.reward.ItemReward that was causing issues with saving quest data.
+
*Fixed an issue that was causing RECIPE:CRAFTING.RECIPE.ID to appear in several quest summaries. Read that as 'I totally forgot to implement the following feature for 0.6.3'.
+
*Parameter filter support extended for use in text block on the client-side.
+
*Added game.filterText(text,actor,props) to client-side API.
+
*Added net.lugdunon.command.core.console.parameters.IParameterFilter to the client-side code base.
+
*Added net.lugdunon.command.core.console.parameters.IParameterFilter.hasClientSide() to the server-side API.
+
*Added net.lugdunon.command.Interpreter.listClientSideParameterFilters() to the server-side API.
+
*Fixed match for net.lugdunon.world.defaults.compendium.CraftingRecipeLinkParameterFilter to disregard a trailing '.'.
+
*Fixed match for net.lugdunon.world.defaults.compendium.InstancedPlayerItemLinkParameterFilter to disregard a trailing '.'.
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*Fixed match for net.lugdunon.world.defaults.compendium.ModifierLinkParameterFilter to disregard a trailing '.'.
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*Fixed match for net.lugdunon.world.defaults.compendium.SpellLinkParameterFilter to disregard a trailing '.'.
+
*Added net.lugdunon.world.defaults.compendium.CraftingRecipeLinkParameterFilter to the client-side code base.
+
*Added net.lugdunon.world.defaults.compendium.InstancedPlayerItemLinkParameterFilter to the client-side code base.
+
*Added net.lugdunon.world.defaults.compendium.ModifierLinkParameterFilter to the client-side code base.
+
*Added net.lugdunon.world.defaults.compendium.SpellLinkParameterFilter to the client-side code base.
+

Latest revision as of 15:14, 7 July 2019

Engine Content: This information applies to the engine and therefore to all servers.

0.8.9


Last Updated: 07/07/2019



Mods altered in this update:



Server mods altered in this update:



/etc files altered in this update:



Release Notes: