Difference between revisions of "Upcoming Release"

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'''0.5.8'''
 
'''0.5.8'''
  
''Last Updated: 18/11/2013''
+
''Last Updated: 19/11/2013''
  
 +
* Changed out symbols font for a better one.
 +
* Added a new REST API system for the server-side. This is an extendable and full-featured system that will allow the game client and other sources to query and modify various aspects of the game state.
 +
* Added net.lugdunon.state.World.processRESTRequest(String context, HttpServletRequest request) to the server-side code base. This method is called when the AssetServer encounters a REST API call and returns a JSONObject.
 +
* Added net.lugdunon.rest.core.RESTHandler to the server-side code base.
 +
* Added net.lugdunon.rest.core.player.PlayerAchievementsHandler to the server-side code base.
 +
* Added net.lugdunon.rest.core.player.PlayerMetricsHandler to the server-side code base.
 +
* Added etc/restHandlers.json to the default world definition.
 +
* Added net.lugdunon.ui.Dialog.wait() to client-side API. This dialog shows a cycling load bar to indicate that there is currently an operation of unknown duration taking place.
 +
* Added net.lugdunon.ui.icon.AchievementsIcon to the client-side code base. This icon button will show achievements UI for the current player.
 +
* Achievements UI now contains support to display the achievements and statistics for any player, using the new player achievements and metrics REST APIs.
 +
* Added net.lugdunon.state.metric.Metrics.getMetricsClasses() to the server-side API.
 
* Implemented the net.lugdunon.ui.achievements.AchievementsDialog.
 
* Implemented the net.lugdunon.ui.achievements.AchievementsDialog.
 
* Added net.lugdunon.ui.achievements.panel.BasePanel to the client-side code base.
 
* Added net.lugdunon.ui.achievements.panel.BasePanel to the client-side code base.

Revision as of 04:59, 19 November 2013

0.5.8

Last Updated: 19/11/2013

  • Changed out symbols font for a better one.
  • Added a new REST API system for the server-side. This is an extendable and full-featured system that will allow the game client and other sources to query and modify various aspects of the game state.
  • Added net.lugdunon.state.World.processRESTRequest(String context, HttpServletRequest request) to the server-side code base. This method is called when the AssetServer encounters a REST API call and returns a JSONObject.
  • Added net.lugdunon.rest.core.RESTHandler to the server-side code base.
  • Added net.lugdunon.rest.core.player.PlayerAchievementsHandler to the server-side code base.
  • Added net.lugdunon.rest.core.player.PlayerMetricsHandler to the server-side code base.
  • Added etc/restHandlers.json to the default world definition.
  • Added net.lugdunon.ui.Dialog.wait() to client-side API. This dialog shows a cycling load bar to indicate that there is currently an operation of unknown duration taking place.
  • Added net.lugdunon.ui.icon.AchievementsIcon to the client-side code base. This icon button will show achievements UI for the current player.
  • Achievements UI now contains support to display the achievements and statistics for any player, using the new player achievements and metrics REST APIs.
  • Added net.lugdunon.state.metric.Metrics.getMetricsClasses() to the server-side API.
  • Implemented the net.lugdunon.ui.achievements.AchievementsDialog.
  • Added net.lugdunon.ui.achievements.panel.BasePanel to the client-side code base.
  • Added net.lugdunon.ui.achievements.panel.CategoryPanel to the client-side code base.
  • Added net.lugdunon.ui.achievements.panel.StatisticsPanel to the client-side code base.
  • Added net.lugdunon.ui.achievements.panel.SummaryPanel to the client-side code base.
  • Added a 'spring into existence' effect for live log frame items.
  • Added Date.toDDMMYYYYString() to client-side API.
  • Added game.achievementCategories, game.achievementCategoryIds, game.achievementCategoryLength to client-side code base.
  • Added net.lugdunon.state.achievement.AchievementCategory to server-side code base.
  • Added net.lugdunon.state.achievement.AchievementCategories to server-side code base.
  • Added etc/achievementCategories.json to the default world definition.
  • Added net.lugdunon.state.World.getAchievementCategories() to the server-side API.
  • Added net.lugdunon.state.mod.Mod.listAchievementCategoryIds() to the server-side API.
  • Added net.lugdunon.state.mod.Mod.getAchievementCategory(String achievementCategoryId) to the server-side API.
  • Added net.lugdunon.state.mod.Mod.hasAchievementCategory(String achievementCategoryId) to the server-side API.
  • Added achievement indicator UI as a live log frame element.
  • Added net.lugdunon.ui.Console.prototype.addToLiveLogFrame(el) to client-side UI.
  • Added net.lugdunon.ui.achievements.AchievementsDialog to client-side code base.
  • Added net.lugdunon.ui.achievements.AchievementsDialog.showAchievement(achievement) to client-side API.
  • Added game.achievements and game.achievementIds to the client-side API.
  • net.lugdunon.command.core.ConnectToServerCommand now sends the achievements available on the server to the client upon initial connect.
  • Completed the net.lugdunon.state.achievement.BaseAchievement client-side implementation.
  • Notification of achievement award is now sent via the chat/console log.
  • Added net.lugdunon.state.metric.advancement.AdvancementLostMetric.
  • Added new achievement: "Get Crafty" for learning a crafting discipline.
  • Added new achievement: "Don't Stop Believin'" for becoming a journeyman in a crafting discipline.
  • Added new achievement: "Mastercrafty" for becoming a master in a crafting discipline.
  • Added Array.first() and Array.last() to client-side API.
  • Added achievements.json to world defaults.
  • Added net.lugdunon.command.core.player.PlayerAchievementCommand.
  • Added net.lugdunon.state.achievement.AchievementDefinitions to the server-side code base.
  • Added net.lugdunon.state.achievement.BaseAchievement to the code base.
  • Added net.lugdunon.state.achievement.InitialLearnCraftAchievement to the code base.
  • Added net.lugdunon.state.World.getAchievementDefinitions() to server-side API.
  • Added net.lugdunon.state.mod.Mod.listAchievementDefIds() to server-side API.
  • Added net.lugdunon.state.mod.Mod.getAchievementDef(String achievementId) to server-side API.
  • Added net.lugdunon.state.mod.Mod.hasAchievementDef(String achievementId) to server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.ACHIEVEMENT_UNAWARDED.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(String achievementId) to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(String achievementId) to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.listAwardedAchievements() to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(achievementId,ts) to the client-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.listAchievementsAwarded() to the client-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(achievementId) to the client-side API.
  • Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the server-side code base.
  • Added support for server logging client's http user agent.