Difference between revisions of "Upcoming Release"

From LugdunonWiki
Jump to: navigation, search
Line 1: Line 1:
 
'''0.5.11'''
 
'''0.5.11'''
  
''Last Updated: 01/01/2014''
+
''Last Updated: 04/01/2014''
  
  
 
/etc files altered in this update:
 
/etc files altered in this update:
 
+
* advancements.json
 +
* commands.json
 +
* craftingDisciplines.json
 +
* items.json
 +
* recipes.json
 +
* instanceTemplates/MINESHAFT/instance.json
 +
* instances/0/placeableItemCache.json
 +
* instances/0/terrain.dat
  
  
 
Release Notes:
 
Release Notes:
 +
* Fixed GeoIP discovery for servers in net.lugdunon.states.list.ServerList.fetchServerGeoData(server).
 +
* Added net.lugdunon.state.currency.ICurrency java and js classes.
 +
* Added net.lugdunon.character.Character.setCurrency(currency) to client-side API.
 +
* Added net.lugdunon.command.core.console.gm.AlterCurrencyCommand (/currency, or /cur), which also implements IServerInvokedCommand for programmatic alteration of a character's funds.
 +
* Added currency support to CommandProperties.
 +
* Added a goldsmithing crafting discipline. Goldsmiths will be able to create ornamentation, jewelry, and mint coins from precious metals and gemstones.
 +
* Added the three appropriate advancements for the goldsmithing crafting discipline.
 +
* Added silver ore nodes, silver ore, silver bars (and crafting recipe).
 +
* Added an anvil item and crafting recipe.
 +
* Changed the blacksmith's anvil crafting recipe to require an anvil and steel hammer.
 +
* Crafting a blacksmith's anvil will require the use of another blacksmith's anvil at several points in the process. This being the case, blacksmiths will need access to a pre-existing blacksmith's anvil to create one of their own.
 +
* Added a goldsmith's crafting bench item, station, and recipe.
 +
* Silver and gold ore nodes will now spawn in mineshafts. Silver with a 5% probability, gold with a 2% probability, and iron now has an 18% probability.
 +
* Added a small foundry (blacksmith's anvil and smelting furnace to the family farm.

Revision as of 04:17, 4 January 2014

0.5.11

Last Updated: 04/01/2014


/etc files altered in this update:

  • advancements.json
  • commands.json
  • craftingDisciplines.json
  • items.json
  • recipes.json
  • instanceTemplates/MINESHAFT/instance.json
  • instances/0/placeableItemCache.json
  • instances/0/terrain.dat


Release Notes:

  • Fixed GeoIP discovery for servers in net.lugdunon.states.list.ServerList.fetchServerGeoData(server).
  • Added net.lugdunon.state.currency.ICurrency java and js classes.
  • Added net.lugdunon.character.Character.setCurrency(currency) to client-side API.
  • Added net.lugdunon.command.core.console.gm.AlterCurrencyCommand (/currency, or /cur), which also implements IServerInvokedCommand for programmatic alteration of a character's funds.
  • Added currency support to CommandProperties.
  • Added a goldsmithing crafting discipline. Goldsmiths will be able to create ornamentation, jewelry, and mint coins from precious metals and gemstones.
  • Added the three appropriate advancements for the goldsmithing crafting discipline.
  • Added silver ore nodes, silver ore, silver bars (and crafting recipe).
  • Added an anvil item and crafting recipe.
  • Changed the blacksmith's anvil crafting recipe to require an anvil and steel hammer.
  • Crafting a blacksmith's anvil will require the use of another blacksmith's anvil at several points in the process. This being the case, blacksmiths will need access to a pre-existing blacksmith's anvil to create one of their own.
  • Added a goldsmith's crafting bench item, station, and recipe.
  • Silver and gold ore nodes will now spawn in mineshafts. Silver with a 5% probability, gold with a 2% probability, and iron now has an 18% probability.
  • Added a small foundry (blacksmith's anvil and smelting furnace to the family farm.