Difference between revisions of "Upcoming Release"

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(Replaced content with "'''0.6.1''' ''Last Updated: 05/03/2014'' /etc files altered in this update: Release Notes:")
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/etc files altered in this update:
 
/etc files altered in this update:
*commands.json
+
 
*items.json
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*instances/0/placeableItemCache.json
+
*npcs.json
+
*recipes.json
+
  
  
  
 
Release Notes:
 
Release Notes:
*Fixed scrolling on mobile for large list state.
 
*Fixed an issue with on screen element sorting not locating foreground elements properly.
 
*Placeable range checking now goes off the placeable item's grounding point.
 
*Fixed crafting station(s) inventory bg class.
 
*Fixed fence gate inventory bg class.
 
*Fixed an issue that was causing charged actions to not fire on charge completion.
 
*Fixed an issue that was causing certain houses to not have their access restriction edited.
 
*Smelters and oven can now be accessed again.
 
*Updated sand and clay node artwork.
 
*Added new flower artwork.
 
*Doubled all armor durability.
 
*Skeletons now have a small chance to drop a mail armor item and a raw gemstone.
 
*Ghostly Scholars now have a small chance to drop 1 of any spell in the game.
 
*Added bridges as player craftable items. Orientation can be toggled via the wrench tool.
 
*KillNPC quest objectives no longer continue to signal completion once the completion condition is met.
 
*Fence gates not support a vertical (N/S) orientation.
 
*Restructured fencing tiles.
 
*Using shears on a sheep no longer leaves an errant corpse.
 
*net.lugdunon.state.character.movement.free.FreeDirectionalMovement.NEXT_TO_IMPASSABLE_THRESHOLD changed from 0.25 to 0.85.
 
*Transience updates are now fired on placeable state change.
 
*Changed 'Client' button on lugdunon.net to 'Play!' button. Function remains the same (linking to client.lugdunon.net).
 
*Fixed an issue that was preventing the server's geographical location from displaying in the server list.
 
*Fixed the access restriction UI BG for houses.
 
*Fixed an issue that was preventing the in-game bug report / suggestion feature from working.
 
*Fixed an issue that was causing an error in the calculation of the health and stamina regen rates.
 
*Fixed an issue that was causing slate / cobblestone placement to not work as intended.
 
*Fixed an issue that was causing ranged weapon attacks to not work properly when a map wrap case is encountered.
 
*Fixed several issues that were causing items to act weirdly when attempting placement.
 
*Fixed an issue that was allowing ladders to circumvent gates.
 
*Fixed an issue with the hops graphics.
 
*Fixed an issue that was causing the flowers to not show a graphic upon planting.
 
*Fixed an issue that was preventing some of the houses from being moved.
 
*Updated the tree icons to reflect the new art.
 
*The text in the chat window is now selectable.
 
*Typing a url (must start with http:// or https:// into the chat console will now display as a hyperlink.
 
*Added an /ooc chat command. This is the 'out of character' channel and will cause anything typed in it to be broadcast to the entire server.
 
*/ooc is now the default chat command.
 
*Added support for a 'consumesAdditional' property in the item tool props section. This property is an list of item ids and item amounts that are consumed upon use of this tool.
 
*Planting hops now requires 3 wooden sticks. Some of the sticks will be returned to you upon harvesting.
 
*Client notification command now supports a simple mode that logs a message to the console.
 
*Added net.lugdunon.state.character.Character.hasEnoughOfItem(Item item, int count) to the server-side API.
 
*Added net.lugdunon.state.character.Character.findAllSlotsWithItem(Item item) to the server-side API.
 
*Added net.lugdunon.state.item.PlaceableItemInstance.SUPER_IMPASSABLE to the client-side API. If a tile is flagged as such, items that override a simple impassable tile will fail to do so.
 

Revision as of 02:39, 6 March 2014

0.6.1


Last Updated: 05/03/2014


/etc files altered in this update:



Release Notes: