Upcoming Release

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Revision as of 03:43, 28 November 2013 by Lugdunon (Talk | contribs)

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0.5.9

Last Updated: 28/11/2013

  • Added net.lugdunon.state.character.Character.getBaseStamina() to server side API.
  • Added net.lugdunon.state.character.advancement.ICharacterResourceChangeDelegate.handleStaminaChangeEvent (final int staminaChangeType, final int causeType, final Object cause) to server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.HEALTH_MODIFY_CAUSE_REGEN.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.STAMINA_MODIFY_CAUSE_ENVIRONMENT.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.STAMINA_MODIFY_CAUSE_SPELL_USE.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.STAMINA_MODIFY_CAUSE_ABILITY_USE.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.STAMINA_MODIFY_CAUSE_ITEM_USE.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.STAMINA_MODIFY_CAUSE_ADVANCEMENT.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.STAMINA_MODIFY_CAUSE_REGEN.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.setPostDeathStamina(int stamina) to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getHealthRegenRate() to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getStaminaRegenRate() to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.modifyStamina(int amount, int causeType, Object cause) to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getHealthRegenRate() to the client-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getStaminaRegenRate() to the client-side API.